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(New) Infected! (BETA)

(New) Infected! (BETA)

A Roblox experience owned by Team__Cuz.

SurvivalENzombie survivalhorrorco-op

Description (written by the developer; not a statement by this register)

Will you survive... or become one of them? 👀 🔫 Fight as a survivor and hold out until the end of the round. 🧟 If you get infected, you become a zombie and chase the last humans. If you are human, don't get infected. 🏃 Run, jump, hide, and explore every corner of the map. ✨ Features 🔫 Powerful weapons to unlock 🗺️ Unique maps Modes of 🧟: Infected, infected "zombie." 👥 Play with your friends or alone 💰 Earn coins and unlock new rewards 🔥 Fast and action-packed rounds ⚠️ Can you survive... or will you be the next infected? 👍 Like ⭐ Favorite 🔔 Follow the game for future updates! Survive. Infect. Win. Join the community to report issues, discover new projects, share your ideas, and meet new people!

Last updated by the developer 10 Aug 2026, 19:48 UTC.

22
playing (measured 10 Aug 2026, 20:20 UTC)
25,861
lifetime visits
27%
liked (44 👍 / 119 👎)
344
favourites (13.3 per 1k visits)
4 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:2011first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome52,324 · 0.00% win
Make 10 kills as an infected! · progression1,591 · 0.00% win
Make 10 kills as a survivor! · progression1,498 · 0.00% win
You win 10 games! · progression51 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

27292816 August 2026 — 29 % liked26 August 2026 — 27 % liked5 September 2026 — 27 % liked15 September 2026 — 27 % liked25 September 2026 — 27 % liked16 August 202625 September 2026
5 measurements spanning 40 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 27–29 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Sept 2026, 14:4627no change
15 Sept 2026, 14:3827no change
5 Sept 2026, 14:3827no change
26 Aug 2026, 14:3727-2
16 Aug 2026, 14:3629first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.