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Unfreeze an Animal

Unfreeze an Animal

A Roblox experience owned by Thaw Labs.

Unfreeze an Animal is a Roblox experience created on 2026-08-11. It currently has 3,417 players and 933,556 lifetime visits. The game holds 3,994 favorites and an 87% like percentage. No specific genre is listed in the data.

Description (written by the developer; not a statement by this register)

❄️ Unfreeze Animals, Build Your Base & Get Rich! 🐾 🐻 Find animals trapped in ice! 💪 Push them back to your base! 🔥 Unfreeze them and make them yours! 💰 Earn money and get stronger! 🤝 Team up with your friends! 🧊 Steal animals before they unfreeze! ❤️ Credit to @WinnersTakesAll for the backpack system!

Last updated by the developer 12 Sept 2026, 08:57 UTC.

2,328
playing (measured 14 Sept 2026, 15:50 UTC)
2,409,558
lifetime visits
86%
liked (5,475 👍 / 892 👎)
3,994
favourites (1.7 per 1k visits)
11 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,8345,4913,662.52,32810 September 202614 September 2026
113 measurements spanning 5 days, net -1,033. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,285–6,040 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 113
Measured (UTC)PlayersChange
14 Sept 2026, 15:502,328-87
14 Sept 2026, 14:502,415-9
14 Sept 2026, 13:502,424-70
14 Sept 2026, 12:502,494+186
14 Sept 2026, 11:502,308+191
14 Sept 2026, 10:502,117+143
14 Sept 2026, 09:501,974+140
14 Sept 2026, 08:501,834-168
14 Sept 2026, 07:502,002+23
14 Sept 2026, 06:501,979-117
14 Sept 2026, 05:502,096-22
14 Sept 2026, 04:502,118-62
14 Sept 2026, 03:502,180-290
14 Sept 2026, 02:502,470-87
14 Sept 2026, 01:502,557-143
14 Sept 2026, 00:502,700+159
13 Sept 2026, 23:502,541-361
13 Sept 2026, 22:502,902-140
13 Sept 2026, 21:503,042-247
13 Sept 2026, 20:503,289first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Melt Speed
199 R$
+20 Speed
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 10 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

868786.510 September 202614 September 2026
113 measurements spanning 5 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 113
Measured (UTC)% likedChange
14 Sept 2026, 15:5086no change
14 Sept 2026, 14:5086no change
14 Sept 2026, 13:5086no change
14 Sept 2026, 12:5086no change
14 Sept 2026, 11:5086no change
14 Sept 2026, 10:5086no change
14 Sept 2026, 09:5086no change
14 Sept 2026, 08:5086no change
14 Sept 2026, 07:5086no change
14 Sept 2026, 06:5086no change
14 Sept 2026, 05:5086no change
14 Sept 2026, 04:5086no change
14 Sept 2026, 03:5086no change
14 Sept 2026, 02:5086no change
14 Sept 2026, 01:5086no change
14 Sept 2026, 00:5086no change
13 Sept 2026, 23:5086no change
13 Sept 2026, 22:5086no change
13 Sept 2026, 21:5086no change
13 Sept 2026, 20:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.