[NEW] Oof's Difficulty Chart Obby
A Roblox experience owned by RAGE RAGE RAGE STUDIO.
ObbyENdifficulty chartparkourhard obby
Description (written by the developer; not a statement by this register)
Welcome to Oof's Difficulty Chart Obby! Can you beat all 241 stages and conquer all 8 difficulties? 🏆 Progress through 8 increasingly difficult sections 🪙 Collect coins as you complete stages ✨ Unlock trails, auras, and halos ♻️ Rebirth to earn even more coins 🎯 Complete practice obbies to improve your skills 🏁 Race your friends and see who can finish first 🔄 Press R or use the Respawn button to reset How far can you make it? 👍 Like the game and ⭐ Favorite if you enjoy! Tags: obby, difficulty chart obby, difficulty chart, DCO, parkour, obstacle course, hard obby, rage obby, racing, speedrun, wraparound, obby but, crashout, noob, difficulty obby, impossible, nearly, platformer
Last updated by the developer 7 Sept 2026, 19:15 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Sept 2026, 00:50 | 82 | -46 |
| 22 Sept 2026, 23:50 | 128 | +3 |
| 22 Sept 2026, 22:50 | 125 | -7 |
| 22 Sept 2026, 21:50 | 132 | +16 |
| 22 Sept 2026, 20:50 | 116 | -20 |
| 22 Sept 2026, 19:50 | 136 | -12 |
| 22 Sept 2026, 18:50 | 148 | -27 |
| 22 Sept 2026, 17:50 | 175 | -3 |
| 22 Sept 2026, 16:50 | 178 | +27 |
| 22 Sept 2026, 15:50 | 151 | -34 |
| 22 Sept 2026, 15:30 | 185 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 6 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Oct 2026, 15:48 | 65 | +1 |
| 23 Sept 2026, 00:50 | 64 | no change |
| 22 Sept 2026, 23:50 | 64 | no change |
| 22 Sept 2026, 22:50 | 64 | no change |
| 22 Sept 2026, 21:50 | 64 | no change |
| 22 Sept 2026, 20:50 | 64 | no change |
| 22 Sept 2026, 19:50 | 64 | -1 |
| 22 Sept 2026, 18:50 | 65 | no change |
| 22 Sept 2026, 17:50 | 65 | no change |
| 22 Sept 2026, 16:50 | 65 | no change |
| 22 Sept 2026, 15:50 | 65 | no change |
| 22 Sept 2026, 15:37 | 65 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.