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Minesweeper Duels [Alpha]

Minesweeper Duels [Alpha]

A Roblox experience owned by Minesweeper Duels Group.

PuzzleENcompetitivepuzzlealpha

Description (written by the developer; not a statement by this register)

CREATE A TICKET IN COMMUNICATIONS IF YOUR DATA DIDN'T TRANSFER PROPERLY CREATE A TICKET IN COMMUNICATIONS IF YOUR DATA DIDN'T TRANSFER PROPERLY CREATE A TICKET IN COMMUNICATIONS IF YOUR DATA DIDN'T TRANSFER PROPERLY Game made by 31oq, BrownVegetable, and c4vri. Minesweeper Duels is a competitive twist on the classic game Minesweeper, where you race other players to clear the board first! For the best gameplay experience, please connect to a server with the lowest ping available to you. The game is currently in Alpha and will continue to receive updates and improvements over the coming weeks as development progresses. We appreciate your patience while we work on resolving any issues that may arise. If you encounter a bug, please report it. Your feedback helps us improve the game more quickly and efficiently. Heavily inspired by bLockerman's Minesweeper

Last updated by the developer 23 Aug 2026, 14:45 UTC.

36
playing (measured 23 Aug 2026, 14:45 UTC)
11,248
lifetime visits
82%
liked (295 👍 / 64 👎)
1,143
favourites (101.6 per 1k visits)
15 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 14:4536first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox
299 R$
Supporter
99 R$
Flag Display
45 R$
Bloxy Cola
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Week Streak · progression395 · 1.5% win
S Rank · progression302 · 0.00% win
A+ Rank · progression117 · 0.10% win
S Rank · progression55 · 0.00% win
Verus finis. · progression18 · 0.00% win
S+ Rank · progression3 · 0.00% win
Month Streak · progression0 · 0.00% win
Centurion · progression0 · 0.00% win
ZENITH · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 18 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

82868423 August 2026 — 84 % liked2 September 2026 — 82 % liked12 September 2026 — 85 % liked22 September 2026 — 85 % liked2 October 2026 — 86 % liked12 October 2026 — 84 % liked22 October 2026 — 82 % liked23 August 202622 October 2026
7 measurements spanning 60 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 20:5382-2
12 Oct 2026, 20:3684-2
2 Oct 2026, 20:1786+1
22 Sept 2026, 20:0585no change
12 Sept 2026, 20:0085+3
2 Sept 2026, 19:4982-2
23 Aug 2026, 17:4784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.