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Sword Ascension ⚔️

Sword Ascension ⚔️

A Roblox experience owned by Crazy Sword.

Fighting & PvPENcombatprogressionboss-fighting

Description (written by the developer; not a statement by this register)

⚔️ Welcome to Sword Ascension! 🗡️ Train Attack! 👹 Defeat Bosses! ✨ Upgrade & Rebirth! ⚔️ Become the Master Swordsman! 👍 Like ⭐ Favorite ❤️ Join the Community!

Last updated by the developer 23 Aug 2026, 17:41 UTC.

28
playing (measured 23 Aug 2026, 22:45 UTC)
19,215
lifetime visits
83%
liked (130 👍 / 26 👎)
17,903
favourites (931.7 per 1k visits)
15 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 22:4524first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Godly Training
899 R$
Champion Training
449 R$
Guardian Training
239 R$
2x Wins
99 R$
OP Auto Clicker
99 R$
Warrior Training
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 18 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

81858323 August 2026 — 84 % liked2 September 2026 — 82 % liked12 September 2026 — 81 % liked22 September 2026 — 85 % liked2 October 2026 — 85 % liked12 October 2026 — 84 % liked22 October 2026 — 83 % liked23 August 202622 October 2026
7 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 22:5283-1
12 Oct 2026, 22:5184-1
2 Oct 2026, 22:5085no change
22 Sept 2026, 22:4985+4
12 Sept 2026, 22:4881-1
2 Sept 2026, 22:4782-2
23 Aug 2026, 22:4684first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.