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Break an Ore! ⛏️

Break an Ore! ⛏️

A Roblox experience owned by Luck Potion.

SimulatorENidleclickermining

Description (written by the developer; not a statement by this register)

⛏️ Welcome to Break an Ore! ❗ Break ores for items & earn cash from them! 💤 You earn Cash & Strength while your OFFLINE! 1. Train your Strength 💪 2. Break ores ⛏️ 3. Get Lucky ☘️ 3. Collect the Item & Place it in your base! 💵 4. Upgrade your Pickaxe ⬆️ 5. Rebirth and Unlock new Stages 🔄 💬 Join our Community Server! 🎮 Private Servers are free!

Last updated by the developer 15 Sept 2026, 20:30 UTC.

10
playing (measured 17 Sept 2026, 00:45 UTC)
20,091
lifetime visits
64%
liked (75 👍 / 43 👎)
2,927
favourites (145.7 per 1k visits)
19 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Sept 2026, 00:459first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x100 Strength Area
999 R$
25x Strength Area
399 R$
15x Strength Area
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome24,831 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

64686617 September 2026 — 68 % liked27 September 2026 — 64 % liked17 September 202627 September 2026
2 measurements spanning 10 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 00:4664-4
17 Sept 2026, 00:4668first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.