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+1 Strength to Pull

+1 Strength to Pull

A Roblox experience owned by Pull Labs.

SimulatorENstrength trainingidle/afkrebirth

Description (written by the developer; not a statement by this register)

💪 Welcome to +1 Strength to Pull 1. Lift Dumbbells & Train your Strength 🏋️ 2. Get Bigger & Build Muscles 💪 3. Pull Heavier Objects 🚗 4. Sell them for Cash! 💵 5. Upgrade your Dumbbells & Strength ⬆️ 6. Rebirth to unlock better AFK Zones with HUGE Strength Multipliers 🔄 💤 You earn Strength & Cash while you're OFFLINE! 💬 Join our Community Server! 🎮 Private Servers are free!

Last updated by the developer 2 Sept 2026, 22:07 UTC.

47
playing (measured 3 Sept 2026, 03:15 UTC)
17,125
lifetime visits
97%
liked (1,890 👍 / 63 👎)
3,268
favourites (190.8 per 1k visits)
20 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 03:1547first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Cash
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 1 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

973 September 2026 — 97 % liked13 September 2026 — 97 % liked23 September 2026 — 97 % liked3 October 2026 — 97 % liked3 September 20263 October 2026
4 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 03:2397no change
23 Sept 2026, 03:2297no change
13 Sept 2026, 03:2297no change
3 Sept 2026, 03:2197first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.