Somni's Engine
A Roblox experience owned by Somni Foundation.
SurvivalENroguelikeprocedural generationsurvival
Description (written by the developer; not a statement by this register)
Come to the Isle of Dreams where your dreams just might come true! Warning: This game is in its Beta expect bugs, alot of them and also expect frequent restarts. Features -Survive through the Isle of Dreams with procedurally generated rooms -Recruit powerful toons with their own set of unique perks and abilities! -100+ Perks to pick from, making every runs unique! -Gear up! Equip yourself with weapons, armors and consumables! -Hide! Keep yourself hidden and don't make noise shh.... or- -Fight back! against powerful and unique enemies! Use code "Beta" for 500 Prisms head start! Inspired by Hugo's Asylum, Dolly's factory and many roguelikes!
Last updated by the developer 30 Aug 2026, 08:03 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 30 Aug 2026, 08:50 | 619 | +11 |
| 30 Aug 2026, 07:50 | 608 | -15 |
| 30 Aug 2026, 06:50 | 623 | -37 |
| 30 Aug 2026, 05:50 | 660 | -64 |
| 30 Aug 2026, 04:50 | 724 | -53 |
| 30 Aug 2026, 03:50 | 777 | +50 |
| 30 Aug 2026, 02:50 | 727 | -74 |
| 30 Aug 2026, 01:50 | 801 | +47 |
| 30 Aug 2026, 00:50 | 754 | -131 |
| 29 Aug 2026, 23:50 | 885 | +73 |
| 29 Aug 2026, 22:50 | 812 | +64 |
| 29 Aug 2026, 21:50 | 748 | +27 |
| 29 Aug 2026, 20:50 | 721 | +4 |
| 29 Aug 2026, 19:50 | 717 | -102 |
| 29 Aug 2026, 18:50 | 819 | +48 |
| 29 Aug 2026, 17:50 | 771 | +53 |
| 29 Aug 2026, 16:50 | 718 | -52 |
| 29 Aug 2026, 15:50 | 770 | -42 |
| 29 Aug 2026, 14:50 | 812 | +138 |
| 29 Aug 2026, 13:50 | 674 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 30 Aug 2026, 08:50 | 92 | no change |
| 30 Aug 2026, 07:50 | 92 | no change |
| 30 Aug 2026, 06:50 | 92 | -1 |
| 30 Aug 2026, 05:50 | 93 | no change |
| 30 Aug 2026, 04:50 | 93 | no change |
| 30 Aug 2026, 03:50 | 93 | +1 |
| 30 Aug 2026, 02:50 | 92 | -1 |
| 30 Aug 2026, 01:50 | 93 | no change |
| 30 Aug 2026, 00:50 | 93 | +1 |
| 29 Aug 2026, 23:50 | 92 | no change |
| 29 Aug 2026, 22:50 | 92 | no change |
| 29 Aug 2026, 21:50 | 92 | no change |
| 29 Aug 2026, 20:50 | 92 | no change |
| 29 Aug 2026, 19:50 | 92 | no change |
| 29 Aug 2026, 18:50 | 92 | no change |
| 29 Aug 2026, 17:50 | 92 | no change |
| 29 Aug 2026, 16:50 | 92 | no change |
| 29 Aug 2026, 15:50 | 92 | -1 |
| 29 Aug 2026, 14:50 | 93 | no change |
| 29 Aug 2026, 13:50 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.