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Dolly's Factory [Alpha]

Dolly's Factory [Alpha]

A Roblox experience owned by The Forever Studio.

AdventureENplushie factoryalpha stagezone exploration

Dolly's Factory [Alpha] is an adventure experience created on 2024-11-05. It has 82,498,174 lifetime visits, 239,535 favorites, and a 87% like percentage. Currently, 350 players are active. The game features plushie-themed mechanics and zone-based travel.

Description (written by the developer; not a statement by this register)

🧸 Welcome to Dolly’s Factory! Step into a magical plushie factory where joy comes to life! You are a chosen plushie, brought to life to help power up the factory and keep things running smoothly… but something strange may be lurking between the seams. ✨ Choose your plushie, each with unique abilities 🚂 Travel from zone to zone, fixing up plushie machines 🎀 Watch out for danger, not everything in the factory is friendly... -------------------------------- NO AI was used in the game! Full development credits can be found here: https://devforum.roblox.com/t/c/3953741 -------------------------------- ⚠️ Disclaimer: This game is currently in Alpha. You may encounter bugs or unfinished features. We’re actively working to improve the game, thanks for your support and feedback!

Last updated by the developer 3 Sept 2026, 19:46 UTC.

354
playing (measured 5 Sept 2026, 04:50 UTC)
83,153,563
lifetime visits
87%
liked (102,416 👍 / 15,048 👎)
241,038
favourites (2.9 per 1k visits)
5 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

108479293.535410 August 20265 September 2026
343 measurements spanning 26 days, net +44. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–535 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 343
Measured (UTC)PlayersChange
5 Sept 2026, 04:50354-55
5 Sept 2026, 03:50409-43
5 Sept 2026, 02:50452-4
5 Sept 2026, 01:50456+19
5 Sept 2026, 00:50437-11
4 Sept 2026, 23:50448+29
4 Sept 2026, 22:50419+6
4 Sept 2026, 21:50413+14
4 Sept 2026, 20:50399+38
4 Sept 2026, 19:50361-20
4 Sept 2026, 18:50381-21
4 Sept 2026, 17:50402+42
4 Sept 2026, 16:50360-26
4 Sept 2026, 15:50386-1
4 Sept 2026, 14:50387-20
4 Sept 2026, 13:50407-55
4 Sept 2026, 12:50462+47
4 Sept 2026, 11:50415+153
4 Sept 2026, 10:50262-44
4 Sept 2026, 09:50306first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome8,627,676 · 33.3% win
Zone 5 · progression2,447,067 · 7.5% win
Beat Koda · progression1,702,612 · 4.9% win
Zone 10 · progression1,274,880 · 4.3% win
Assistant · other493,012 · 2.6% win
Zone 50 · progression20,502 · 0.30% win
Zone 100 · progression1,941 · 0.00% win
Zone 1000 · progression2 · 0.00% win
Plushie Master · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8721 August 20265 September 2026
344 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 344
Measured (UTC)% likedChange
5 Sept 2026, 04:5087no change
5 Sept 2026, 03:5087no change
5 Sept 2026, 02:5087no change
5 Sept 2026, 01:5087no change
5 Sept 2026, 00:5087no change
4 Sept 2026, 23:5087no change
4 Sept 2026, 22:5087no change
4 Sept 2026, 21:5087no change
4 Sept 2026, 20:5087no change
4 Sept 2026, 19:5087no change
4 Sept 2026, 18:5087no change
4 Sept 2026, 17:5087no change
4 Sept 2026, 16:5087no change
4 Sept 2026, 15:5087no change
4 Sept 2026, 14:5087no change
4 Sept 2026, 13:5087no change
4 Sept 2026, 12:5087no change
4 Sept 2026, 11:5087no change
4 Sept 2026, 10:5087no change
4 Sept 2026, 09:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.