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[REBORN] RED BALL 4!

[REBORN] RED BALL 4!

A Roblox experience owned by Red Ball 4!.

AdventureEN3D remakephysics-basedplatformer

Description (written by the developer; not a statement by this register)

Fan remake/port of Red Ball 4 on Roblox in 3D! [UPD №R2] - Little performance updates 15,000 Likes = New Skin - Done! Next new skin at 100 Likes! We tried to make the physics of the ball work as similar as possible to the original game for you to have a comfortable experience. We do not claim this game as our own, we respect the creators of original game. Hope you like this game!

Last updated by the developer 26 Aug 2026, 18:24 UTC.

7
playing (measured 22 Sept 2026, 04:00 UTC)
9,330
lifetime visits
57%
liked (36 👍 / 27 👎)
414
favourites (44.4 per 1k visits)
23 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Sept 2026, 04:006first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Support Us
1,000 R$
VIP!
149 R$
Double Jump!
125 R$
2X STARS!
99 R$
No ADS!
29 R$
Soccer Ball
25 R$
Black Ball
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome85,545 · 100.0% win
Beat the first Boss! · progression3,246 · 8.4% win
Defeat the second Boss! · progression796 · 2.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 6 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

53575522 September 2026 — 53 % liked2 October 2026 — 57 % liked22 September 20262 October 2026
2 measurements spanning 10 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 04:0157+4
22 Sept 2026, 04:0153first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.