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[UPD] Trash4Cash!

[UPD] Trash4Cash!

A Roblox experience owned by Tip of the Iceberg.

TycoonENidlecollectiontycoon

Description (written by the developer; not a statement by this register)

🗑️ **TRASH4CASH!** 💰 🤑MONEY GENERATES WHILE YOU ARE OFFLINE💰 Dig through dumpsters, find hidden treasures, and turn trash into CASH! 🔎💎 🗑️ **DIG** — Search deeper for better loot 🧤 **UPGRADE** — Get better gloves & gear 🧼 **RECOVER** — Clean your finds ⭐ **DISCOVER** — Find rare & insane items 🏠 **BUILD** — Upgrade your base 💰 **SELL** — Turn your finds into CASH 🌎 **EXPLORE** — Unlock new areas **How to Play:** 🗑️ Find a dumpster → 🔎 Dig → 💎 Find an item → 🧼 Recover it → 💰 Sell or display it → 🚀 Upgrade and dig deeper! Can you find the rarest trash? 👀

Last updated by the developer 16 Sept 2026, 20:48 UTC.

15
playing (measured 18 Sept 2026, 18:30 UTC)
21,417
lifetime visits
92%
liked (85 👍 / 7 👎)
194
favourites (9.1 per 1k visits)
31 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Sept 2026, 18:3024first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X CASH!
499 R$
INSTANT CLEAN!
259 R$
2X LUCK
159 R$
Autoclicker!
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 2 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

919291.518 September 2026 — 91 % liked28 September 2026 — 92 % liked18 September 202628 September 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 18:3092+1
18 Sept 2026, 18:3091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.