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Would You Rather: Boys & Girls y2k Outfit Tower!

Would You Rather: Boys & Girls y2k Outfit Tower!

A Roblox experience owned by Spekraz studio.

SimulatorENtower climbfashionrandomizer

Description (written by the developer; not a statement by this register)

🎀 Welcome to Outfit Choice Tower! 👋 Think you can build the perfect outfit? Climb through the tower and face two choices at every level! 🚪 Pick a door and see what you get — your choice could give you an amazing new item… or completely destroy your outfit! 😂 ✨ Collect different hairstyles, tops, bottoms, faces, neck items, accessories, and more as you climb higher. With tons of possible combinations, every run can turn out completely different! 👗 Will you create a total fashion masterpiece… or get stuck with the most cursed outfit ever? 🏆 Reach the top, show off your final look, and compare your outfit with your friends! 👍 Like the game and join the group for extra perks and support! Good luck… choose wisely! 😈

Last updated by the developer 16 Sept 2026, 15:41 UTC.

11
playing (measured 18 Sept 2026, 01:15 UTC)
64,312
lifetime visits
73%
liked (29 👍 / 11 👎)
508
favourites (7.9 per 1k visits)
7 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Sept 2026, 01:1511first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HDAdmin
260 R$
FlyingCarpet
29 R$
Slap67
12 R$
SpeedCoil67
12 R$
Jetpack
9 R$
GravityCoil
6 R$
SpeedCoil
6 R$
GrappleHook
5 R$
GiantSlap
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome89,118 · 100.0% win
Met the Owner! · other30 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 2 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

738880.518 September 2026 — 88 % liked28 September 2026 — 73 % liked18 September 202628 September 2026
2 measurements spanning 10 days, net -15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Sept 2026, 01:1673-15
18 Sept 2026, 01:1688first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.