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Scooter vs E-Bike (Early Access)

Scooter vs E-Bike (Early Access)

A Roblox experience owned by SMF Studios.

RacingENvehicle physicsstuntsracing

Scooter vs E-Bike (Early Access) is a Roblox experience created on 2026-09-09. The game currently has 651 players and 667,695 lifetime visits. No genre, like percentage, or favorite count data is available.

Description (written by the developer; not a statement by this register)

⚡ SCOOTER vs E-BIKE ⚡ 🏍️ Pick your ride. Master the streets. Become the best rider! 🔥 Hit insane WHEELIES & STUNTS ⭐ Earn points and beat your high score 🛠️ Fully CUSTOMIZE your ride ⚙️ Upgrade your vehicle and build the ultimate setup 🏁 RACE against your friends 🚔 ESCAPE from the POLICE 👕 Unlock clothes and create your own style 🏍️ Detailed electric scooters & e-bikes 💨 ULTRA-REALISTIC riding & wheelie physics 👁️ REALISTIC FIRST-PERSON CAMERA for immersive riding 🛴 SCOOTER vs E-BIKE — choose your side and prove which ride rules the streets! Explore the city on electric scooters and e-bikes, perform wheelies, race other players, escape police chases and build your dream setup. 💥 New vehicles, customization, upgrades and features coming in future updates! 👍 LIKE & ⭐ FAVORITE the game for more updates! 🔎 Tags: scooter vs e-bike, e-bike vs scooter, electric scooter, electric bike, e-scooter, e-bike, scooter game, bike game, wheelie, wheelies, stunts, street riding

Last updated by the developer 28 Sept 2026, 21:50 UTC.

96
playing (measured 29 Sept 2026, 04:50 UTC)
760,562
lifetime visits
90%
liked (693 👍 / 73 👎)
1,182
favourites (1.6 per 1k visits)
9 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96905500.527 Sept 2026, 20:00 — 651 players27 Sept 2026, 20:50 — 366 players27 Sept 2026, 21:50 — 350 players27 Sept 2026, 22:50 — 253 players27 Sept 2026, 23:51 — 269 players28 Sept 2026, 00:50 — 237 players28 Sept 2026, 01:50 — 168 players28 Sept 2026, 02:50 — 137 players28 Sept 2026, 03:50 — 108 players28 Sept 2026, 04:50 — 140 players28 Sept 2026, 05:50 — 160 players28 Sept 2026, 06:50 — 174 players28 Sept 2026, 07:50 — 165 players28 Sept 2026, 08:50 — 193 players28 Sept 2026, 09:50 — 253 players28 Sept 2026, 10:50 — 311 players28 Sept 2026, 11:50 — 393 players28 Sept 2026, 12:50 — 543 players28 Sept 2026, 13:50 — 593 players28 Sept 2026, 14:50 — 625 players28 Sept 2026, 15:50 — 717 players28 Sept 2026, 16:50 — 759 players28 Sept 2026, 17:50 — 892 players28 Sept 2026, 18:50 — 905 players28 Sept 2026, 19:50 — 689 players28 Sept 2026, 20:50 — 485 players28 Sept 2026, 21:50 — 339 players28 Sept 2026, 22:50 — 337 players28 Sept 2026, 23:50 — 321 players29 Sept 2026, 00:50 — 204 players29 Sept 2026, 01:50 — 165 players29 Sept 2026, 02:50 — 110 players29 Sept 2026, 03:50 — 111 players29 Sept 2026, 04:50 — 96 players27 Sept 2026, 20:0029 Sept 2026, 04:50
34 measurements spanning 1 day, net -555. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 34
Measured (UTC)PlayersChange
29 Sept 2026, 04:5096-15
29 Sept 2026, 03:50111+1
29 Sept 2026, 02:50110-55
29 Sept 2026, 01:50165-39
29 Sept 2026, 00:50204-117
28 Sept 2026, 23:50321-16
28 Sept 2026, 22:50337-2
28 Sept 2026, 21:50339-146
28 Sept 2026, 20:50485-204
28 Sept 2026, 19:50689-216
28 Sept 2026, 18:50905+13
28 Sept 2026, 17:50892+133
28 Sept 2026, 16:50759+42
28 Sept 2026, 15:50717+92
28 Sept 2026, 14:50625+32
28 Sept 2026, 13:50593+50
28 Sept 2026, 12:50543+150
28 Sept 2026, 11:50393+82
28 Sept 2026, 10:50311+58
28 Sept 2026, 09:50253first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Permanent 2x Volts
399 R$
Permanent 2x Luck
199 R$
Boombox
199 R$
Auto Roll Crate
99 R$
Skip Crate Animation Pass
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 27 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

909190.527 Sept 2026, 20:01 — 90 % liked27 Sept 2026, 20:50 — 90 % liked27 Sept 2026, 21:50 — 90 % liked27 Sept 2026, 22:50 — 90 % liked27 Sept 2026, 23:51 — 90 % liked28 Sept 2026, 00:50 — 90 % liked28 Sept 2026, 01:50 — 90 % liked28 Sept 2026, 02:50 — 90 % liked28 Sept 2026, 03:50 — 90 % liked28 Sept 2026, 04:50 — 90 % liked28 Sept 2026, 05:50 — 90 % liked28 Sept 2026, 06:50 — 90 % liked28 Sept 2026, 07:50 — 90 % liked28 Sept 2026, 08:50 — 90 % liked28 Sept 2026, 09:50 — 90 % liked28 Sept 2026, 10:50 — 90 % liked28 Sept 2026, 11:50 — 90 % liked28 Sept 2026, 12:50 — 90 % liked28 Sept 2026, 13:50 — 90 % liked28 Sept 2026, 14:50 — 90 % liked28 Sept 2026, 15:50 — 90 % liked28 Sept 2026, 16:50 — 90 % liked28 Sept 2026, 17:50 — 90 % liked28 Sept 2026, 18:50 — 90 % liked28 Sept 2026, 19:50 — 90 % liked28 Sept 2026, 20:50 — 90 % liked28 Sept 2026, 21:50 — 90 % liked28 Sept 2026, 22:50 — 90 % liked28 Sept 2026, 23:50 — 91 % liked29 Sept 2026, 00:50 — 90 % liked29 Sept 2026, 01:50 — 90 % liked29 Sept 2026, 02:50 — 90 % liked29 Sept 2026, 03:50 — 90 % liked29 Sept 2026, 04:50 — 90 % liked27 Sept 2026, 20:0129 Sept 2026, 04:50
34 measurements spanning 1 day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 34
Measured (UTC)% likedChange
29 Sept 2026, 04:5090no change
29 Sept 2026, 03:5090no change
29 Sept 2026, 02:5090no change
29 Sept 2026, 01:5090no change
29 Sept 2026, 00:5090-1
28 Sept 2026, 23:5091+1
28 Sept 2026, 22:5090no change
28 Sept 2026, 21:5090no change
28 Sept 2026, 20:5090no change
28 Sept 2026, 19:5090no change
28 Sept 2026, 18:5090no change
28 Sept 2026, 17:5090no change
28 Sept 2026, 16:5090no change
28 Sept 2026, 15:5090no change
28 Sept 2026, 14:5090no change
28 Sept 2026, 13:5090no change
28 Sept 2026, 12:5090no change
28 Sept 2026, 11:5090no change
28 Sept 2026, 10:5090no change
28 Sept 2026, 09:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.