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Lift a Planet

Lift a Planet

A Roblox experience owned by Super Muscles!.

SimulatorENstrength trainingidle progressionplanet lifting

Description (written by the developer; not a statement by this register)

These planets are WAY too heavy… can you Lift a Planet? 🌎 Train with push-ups, build your strength, and lift heavier planets as you grow! 💪 Do PUSH-UPS to GAIN STRENGTH and lift planets FASTER! 🌎 LIFT PLANETS until you're strong enough to take on the NEXT ONE! 🍀 Open chests for RARE UPGRADES and insane STRENGTH MULTIPLIERS! 💰 Buy BETTER ARMS to train faster and get STRONGER! 🚀 Unlock NEW AREAS with HEAVIER PLANETS and LUCKIER CRATES! 🎮 Playable on Mobile, PC, Tablet & Console 🔔 Join the group for codes, updates & rewards! 🏆 From your first push-up to the heaviest planet—can you lift them ALL and reach the end of the map?

Last updated by the developer 9 Oct 2026, 18:35 UTC.

13
playing (measured 9 Oct 2026, 21:00 UTC)
5,746
lifetime visits
79%
liked (110 👍 / 29 👎)
379
favourites (66.0 per 1k visits)
13 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
9 Oct 2026, 21:0015first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! [LIFT A PLANET!] · welcome95,669 · 100.0% win
Reached $25,000 · other11,790 · 36.8% win
Reached $1M · progression8,570 · 26.9% win
1,000 Pushups · progression7,486 · 24.1% win
10,000 Pushups · progression522 · 1.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 23 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

778681.59 October 2026 — 86 % liked19 October 2026 — 77 % liked29 October 2026 — 79 % liked799 October 202629 October 2026
3 measurements spanning 20 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Oct 2026, 21:0179+2
19 Oct 2026, 21:0177-9
9 Oct 2026, 21:0086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.