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[🎃] Ride a Fish

[🎃] Ride a Fish

A Roblox experience owned by Current Game.

SimulatorENocean explorationegg hatchingmutation collection

Description (written by the developer; not a statement by this register)

🐟 Ride A Fish! 🌊 Explore the ocean and grab wild eggs 🦈 Hatch faster fish to bring home rarer eggs ✨ Chase Gold, Diamond & Rainbow mutations 🎮 Play on phone, tablet, PC or console

Last updated by the developer 24 Oct 2026, 20:57 UTC.

462
playing (measured 24 Oct 2026, 23:50 UTC)
322,724
lifetime visits
90%
liked (1,126 👍 / 127 👎)
1,199
favourites (3.7 per 1k visits)
24 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3981,38289046221 October 202624 October 2026
97 measurements spanning 4 days, net +64. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 250–1,530 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 97
Measured (UTC)PlayersChange
24 Oct 2026, 23:50462-22
24 Oct 2026, 22:50484+11
24 Oct 2026, 21:50473-73
24 Oct 2026, 20:50546-81
24 Oct 2026, 19:50627-76
24 Oct 2026, 18:50703-4
24 Oct 2026, 17:50707-104
24 Oct 2026, 16:50811no change
24 Oct 2026, 15:50811-60
24 Oct 2026, 14:50871+20
24 Oct 2026, 13:50851-86
24 Oct 2026, 12:50937no change
24 Oct 2026, 11:50937+56
24 Oct 2026, 10:50881+59
24 Oct 2026, 09:50822-22
24 Oct 2026, 08:50844+57
24 Oct 2026, 07:50787-13
24 Oct 2026, 06:50800-16
24 Oct 2026, 05:50816+112
24 Oct 2026, 04:50704first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Hatch Speed
399 R$
Infinite Sonar
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Reef! · welcome42,423 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 21 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

82908621 October 202624 October 2026
97 measurements spanning 4 days, net +8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 97
Measured (UTC)% likedChange
24 Oct 2026, 23:5090no change
24 Oct 2026, 22:5090no change
24 Oct 2026, 21:5090no change
24 Oct 2026, 20:5090no change
24 Oct 2026, 19:5090no change
24 Oct 2026, 18:5090no change
24 Oct 2026, 17:5090no change
24 Oct 2026, 16:5090no change
24 Oct 2026, 15:5090no change
24 Oct 2026, 14:5090no change
24 Oct 2026, 13:5090+1
24 Oct 2026, 12:5089no change
24 Oct 2026, 11:5089no change
24 Oct 2026, 10:5089no change
24 Oct 2026, 09:5089no change
24 Oct 2026, 08:5089no change
24 Oct 2026, 07:5089no change
24 Oct 2026, 06:5089no change
24 Oct 2026, 05:5089no change
24 Oct 2026, 04:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.