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Secure the Crossing

Secure the Crossing

A Roblox experience owned by Secure the Whaaa?.

RoleplayENcheckpoint simulationco-ophorror elements

Description (written by the developer; not a statement by this register)

SECURE THE CROSSING 🚨 You're the officer on duty. Every car that pulls up has a story, and most of them are lying. 📄 Check IDs and match the face 🔍 X-ray cars and search trunks for contraband 🦆 Rubber ducks, fake mustaches, a dog with a passport... you've seen it all 💰 Turn down shady deals or play it risky 🔒 Detain suspects and lock down the checkpoint 🌙 Hold the line when night falls and things get weird Endless shifts: every day gets longer, every night gets tougher. 👮 Team up with up to 4 officers in co-op! 🎁 New updates every Friday at 7 PM CET, starting October 9 📱 PC · Mobile · Tablet · Console Can you keep the crossing secure?

Last updated by the developer 2 Oct 2026, 05:36 UTC.

160
playing (measured 6 Oct 2026, 08:50 UTC)
178,767
lifetime visits
93%
liked (349 👍 / 27 👎)
4,890
favourites (27.4 per 1k visits)
25 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1242061651602 October 20266 October 2026
83 measurements spanning 3 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 112–218 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 83
Measured (UTC)PlayersChange
6 Oct 2026, 08:50160+4
6 Oct 2026, 07:50156+5
6 Oct 2026, 06:50151+1
6 Oct 2026, 05:50150-1
6 Oct 2026, 04:50151-6
6 Oct 2026, 03:50157+4
6 Oct 2026, 02:50153-13
6 Oct 2026, 01:50166no change
6 Oct 2026, 00:50166-2
5 Oct 2026, 23:50168-4
5 Oct 2026, 22:50172+5
5 Oct 2026, 21:50167+13
5 Oct 2026, 20:50154+1
5 Oct 2026, 19:50153-14
5 Oct 2026, 18:50167+13
5 Oct 2026, 17:50154no change
5 Oct 2026, 16:50154-8
5 Oct 2026, 15:50162+1
5 Oct 2026, 14:50161+11
5 Oct 2026, 13:50150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ray Gun
799 R$
Special Forces + Spetsnaz Bundle
499 R$
Hazmat Soldier
420 R$
Pyromaniac
420 R$
SAS Operator
420 R$
Juggernaut
419 R$
VIP
399 R$
PKM
219 R$
Infinite Ammo
199 R$
2X Cash
199 R$
RPK
159 R$
SVD
149 R$
G36
119 R$
FAMAS
99 R$
TAR 21
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Crossing · welcome77,590 · 100.0% win
Rookie Graduate · progression51,745 · 100.0% win
First Bust · collection26,409 · 69.0% win
Held the Line · progression21,926 · 57.1% win
By the Book · progression15,359 · 45.2% win
Up the Ranks · progression9,427 · 26.9% win
Career Officer · progression81 · 0.30% win
Overtime · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 2 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

939493.52 October 20266 October 2026
83 measurements spanning 3 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 83
Measured (UTC)% likedChange
6 Oct 2026, 08:5093no change
6 Oct 2026, 07:5093no change
6 Oct 2026, 06:5093no change
6 Oct 2026, 05:5093no change
6 Oct 2026, 04:5093no change
6 Oct 2026, 03:5093no change
6 Oct 2026, 02:5093no change
6 Oct 2026, 01:5093no change
6 Oct 2026, 00:5093no change
5 Oct 2026, 23:5093no change
5 Oct 2026, 22:5093no change
5 Oct 2026, 21:5093no change
5 Oct 2026, 20:5093no change
5 Oct 2026, 19:5093no change
5 Oct 2026, 18:5093no change
5 Oct 2026, 17:5093no change
5 Oct 2026, 16:5093no change
5 Oct 2026, 15:5093no change
5 Oct 2026, 14:5093no change
5 Oct 2026, 13:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.