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+1 Double Jump For Animals!

+1 Double Jump For Animals!

A Roblox experience owned by my cute pet.

AdventureENparkourpet simulationanimal theme

Description (written by the developer; not a statement by this register)

Welcome to +1 Double Jump For Animals! How to Play: 1. Double jump to reach new biomes 2. Steal Animal from biomes 3. Earn money from your OP pets 4. Upgrade your Jump Count and Speed

Last updated by the developer 27 Sept 2026, 21:23 UTC.

10
playing (measured 28 Sept 2026, 16:00 UTC)
590
lifetime visits
76%
liked (29 👍 / 9 👎)
6,575
favourites (11144.1 per 1k visits)
27 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Sept 2026, 16:0010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome40,311 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 12 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

768379.530 September 2026 — 79 % liked10 October 2026 — 83 % liked20 October 2026 — 76 % liked30 September 202620 October 2026
3 measurements spanning 20 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Oct 2026, 13:0876-7
10 Oct 2026, 12:5083+4
30 Sept 2026, 11:3479first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.