[🎃] +1 Upgrade Per Kill
A Roblox experience owned by Block PvP.
Fighting & PvPENarenaupgrade-mechanicleaderboards
[🎃] +1 Upgrade Per Kill is a fighting-pvp experience created on 2026-09-27. It currently has 14,672 players online and 4,531,198 lifetime visits. The game holds a 47% like percentage and 2,040 favorites. It features eight classes and an upgrade system based on kills and deaths.
Description (written by the developer; not a statement by this register)
+1 UPGRADE PER KILL! ⚔️ Every kill upgrades your gear by one step. Every death sends you back to zero. 🛡️ Climb the ladder: Leather → Copper → Iron → Full Diamond → Ruby → Shadow → Prism → MAXED 🏹 8 classes: Warrior, Archer, Trickster, Trapper, Skirmisher, Firestarter, Bomber, Scorcher ✨ Roll Enchants, buy Perks with Gold, open Crates and collect Capes 💾 Died at a high Upgrade? Use a Gear Saver and keep your armor! 🏆 Leaderboards: Best Streak, Top Kills, Fastest Diamond Free-for-all arena PvP with crits, knockback and real armor. Hunt high-Upgrade players for bonus XP! 🎁 Use code WELCOME for a free gift and join the Block PvP group for another one!
Last updated by the developer 25 Oct 2026, 17:41 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Oct 2026, 19:50 | 13,624 | -1,167 |
| 26 Oct 2026, 18:50 | 14,791 | -540 |
| 26 Oct 2026, 17:50 | 15,331 | +75 |
| 26 Oct 2026, 16:50 | 15,256 | +584 |
| 26 Oct 2026, 15:50 | 14,672 | +557 |
| 26 Oct 2026, 14:50 | 14,115 | +408 |
| 26 Oct 2026, 13:50 | 13,707 | +827 |
| 26 Oct 2026, 12:50 | 12,880 | +699 |
| 26 Oct 2026, 11:50 | 12,181 | +1,065 |
| 26 Oct 2026, 10:50 | 11,116 | +964 |
| 26 Oct 2026, 09:50 | 10,152 | +900 |
| 26 Oct 2026, 08:50 | 9,252 | +1,130 |
| 26 Oct 2026, 07:50 | 8,122 | +692 |
| 26 Oct 2026, 06:50 | 7,430 | +883 |
| 26 Oct 2026, 05:50 | 6,547 | +295 |
| 26 Oct 2026, 04:50 | 6,252 | -690 |
| 26 Oct 2026, 03:50 | 6,942 | -1,454 |
| 26 Oct 2026, 02:50 | 8,396 | -1,732 |
| 26 Oct 2026, 01:50 | 10,128 | -881 |
| 26 Oct 2026, 00:50 | 11,009 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
#10 Up & coming#34 Top trending
Growth
| Measured (UTC) | Rank on Up & coming | Change |
|---|---|---|
| 26 Oct 2026, 20:25 | 10 | no change |
| 26 Oct 2026, 19:25 | 10 | no change |
| 26 Oct 2026, 18:25 | 10 | no change |
| 26 Oct 2026, 17:25 | 10 | no change |
| 26 Oct 2026, 16:25 | 10 | no change |
| 26 Oct 2026, 15:25 | 10 | no change |
| 26 Oct 2026, 14:25 | 10 | no change |
| 26 Oct 2026, 13:25 | 10 | no change |
| 26 Oct 2026, 12:25 | 10 | no change |
| 26 Oct 2026, 11:25 | 10 | no change |
| 26 Oct 2026, 10:25 | 10 | no change |
| 26 Oct 2026, 09:25 | 10 | no change |
| 26 Oct 2026, 08:25 | 10 | +1 |
| 26 Oct 2026, 07:25 | 9 | -1 |
| 26 Oct 2026, 06:25 | 10 | no change |
| 26 Oct 2026, 05:25 | 10 | -1 |
| 26 Oct 2026, 04:25 | 11 | no change |
| 26 Oct 2026, 03:25 | 11 | no change |
| 26 Oct 2026, 02:25 | 11 | no change |
| 26 Oct 2026, 01:25 | 11 | first reading |
Position on Roblox’s up & coming sort over time (global/desktop). Lower is higher up the chart.
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 23 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Oct 2026, 19:50 | 46 | no change |
| 26 Oct 2026, 18:50 | 46 | -1 |
| 26 Oct 2026, 17:50 | 47 | no change |
| 26 Oct 2026, 16:50 | 47 | no change |
| 26 Oct 2026, 15:50 | 47 | no change |
| 26 Oct 2026, 14:50 | 47 | no change |
| 26 Oct 2026, 13:50 | 47 | no change |
| 26 Oct 2026, 12:50 | 47 | no change |
| 26 Oct 2026, 11:50 | 47 | no change |
| 26 Oct 2026, 10:50 | 47 | no change |
| 26 Oct 2026, 09:50 | 47 | no change |
| 26 Oct 2026, 08:50 | 47 | no change |
| 26 Oct 2026, 07:50 | 47 | no change |
| 26 Oct 2026, 06:50 | 47 | no change |
| 26 Oct 2026, 05:50 | 47 | no change |
| 26 Oct 2026, 04:50 | 47 | no change |
| 26 Oct 2026, 03:50 | 47 | no change |
| 26 Oct 2026, 02:50 | 47 | no change |
| 26 Oct 2026, 01:50 | 47 | no change |
| 26 Oct 2026, 00:50 | 47 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.