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[ARMOR] Mace Battlegrounds

[ARMOR] Mace Battlegrounds

A Roblox experience owned by brain.dead.

Fighting & PvPENMinecraftPvPKit Customization

[ARMOR] Mace Battlegrounds is a fighting-pvp experience created on 2025-12-07. It has accumulated 862,881 lifetime visits and holds 1,130 favorites. The game maintains a 72% like percentage. Currently, zero users are playing. The description notes mobile and PC support, group benefits, and kit mechanics.

Description (written by the developer; not a statement by this register)

Create the strongest kit & let no one stop you. 📱💻 (MOBILE and PC Supported) ⭐ Shows us your love by liking and favoriting the game! 👥 Join the group for 1.5x more Gems! 💲 New players get 1.5x more Gems for 30 minutes! ⚠️ READ THIS! ⚠️ Private Servers do not give Gems, Kills, and Stars. Some items can have duplicates in kits. Some items are only limited to a certain amount in a kit. Gems & Stars multipliers STACK! so having multiple will make you receive more! Mobile Players have Lock On This is an early build, we will update the game. Tags: Minecraft Pvp Mace Battleground Fighting

Last updated by the developer 17 Jun 2026, 11:48 UTC.

0
playing (measured 10 Aug 2026, 15:47 UTC)
862,881
lifetime visits
70%
liked (521 👍 / 222 👎)
1,572
favourites (1.8 per 1k visits)
7 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Stars
399 R$
Double Gems
199 R$
Block Maces Icon Pack
49 R$
Blocks Icon Pack
49 R$
Alchemist Icon Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

10 Killstreak · progression4,275 · 0.60% win
20 Killstreak · progression1,914 · 0.10% win
50 Killstreak · progression424 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

70727114 August 2026 — 72 % liked24 August 2026 — 72 % liked3 September 2026 — 72 % liked13 September 2026 — 72 % liked23 September 2026 — 71 % liked3 October 2026 — 71 % liked13 October 2026 — 70 % liked23 October 2026 — 70 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:4770no change
13 Oct 2026, 19:4670-1
3 Oct 2026, 19:4571no change
23 Sept 2026, 19:3871-1
13 Sept 2026, 18:5372no change
3 Sept 2026, 18:4872no change
24 Aug 2026, 16:4772no change
14 Aug 2026, 16:4572first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.