[ARMOR] Mace Battlegrounds
A Roblox experience owned by brain.dead.
Fighting & PvPENMinecraftPvPKit Customization
[ARMOR] Mace Battlegrounds is a fighting-pvp experience created on 2025-12-07. It has accumulated 862,881 lifetime visits and holds 1,130 favorites. The game maintains a 72% like percentage. Currently, zero users are playing. The description notes mobile and PC support, group benefits, and kit mechanics.
Description (written by the developer; not a statement by this register)
Create the strongest kit & let no one stop you. 📱💻 (MOBILE and PC Supported) ⭐ Shows us your love by liking and favoriting the game! 👥 Join the group for 1.5x more Gems! 💲 New players get 1.5x more Gems for 30 minutes! ⚠️ READ THIS! ⚠️ Private Servers do not give Gems, Kills, and Stars. Some items can have duplicates in kits. Some items are only limited to a certain amount in a kit. Gems & Stars multipliers STACK! so having multiple will make you receive more! Mobile Players have Lock On This is an early build, we will update the game. Tags: Minecraft Pvp Mace Battleground Fighting
Last updated by the developer 17 Jun 2026, 11:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 18:48 | 72 | no change |
| 24 Aug 2026, 16:47 | 72 | no change |
| 14 Aug 2026, 16:45 | 72 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.