Donβt Get Fired At Work! π§³ [LIMITED SKIN EVENT! ]
A Roblox experience owned by BLURSFUN COMMUNITY.
SimulatorENofficestress managementlimited skins
Donβt Get Fired At Work! π§³ [LIMITED SKIN EVENT! ] is a simulator experience created on 2026-09-29. The game currently has 3,043 players and 729,923 lifetime visits. It holds 4,510 favorites and maintains an 85% like percentage.
Description (written by the developer; not a statement by this register)
π LIMITED HALLOWEEN SKIN! π π» SHOW OFF THE LIMITED CHAIR TO SHOW YOU WERE AN OG PLAYER! π» IF BUG IS REPORTED PLEASE REPORT IT TO THE SOCIAL LINK BELOW!! THANK YOU!! Available on PC & Mobile Devices! π±π» THE BOSS HAD ENOUGH AND EVERYONE IS WORKING DURING THE MEETING... - MANAGE YOUR STRESS AND COMPLETE YOUR WORK WITHOUT GETTING FIRED! - PARTICIPATE IN RANDOM GAME EVENTS! - SHOW OFF YOUR CHAIR SKINS - SABOTAGE OTHER PLAYERS BY HACKING THEM AND THROWING PAPER AT THEM - USE TOOLS TO YOUR ADVANTAGE DONT GET FIRED BY THE BOSS!!!
Last updated by the developer 13 Oct 2026, 03:31 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Oct 2026, 03:50 | 3,043 | -358 |
| 13 Oct 2026, 02:50 | 3,401 | -660 |
| 13 Oct 2026, 01:50 | 4,061 | +301 |
| 13 Oct 2026, 00:50 | 3,760 | +351 |
| 12 Oct 2026, 23:50 | 3,409 | -667 |
| 12 Oct 2026, 22:50 | 4,076 | -4 |
| 12 Oct 2026, 21:50 | 4,080 | -46 |
| 12 Oct 2026, 20:50 | 4,126 | -602 |
| 12 Oct 2026, 19:50 | 4,728 | -107 |
| 12 Oct 2026, 18:50 | 4,835 | -38 |
| 12 Oct 2026, 17:50 | 4,873 | +314 |
| 12 Oct 2026, 16:50 | 4,559 | +398 |
| 12 Oct 2026, 15:50 | 4,161 | -247 |
| 12 Oct 2026, 14:50 | 4,408 | -283 |
| 12 Oct 2026, 13:50 | 4,691 | +262 |
| 12 Oct 2026, 12:50 | 4,429 | +646 |
| 12 Oct 2026, 11:50 | 3,783 | +497 |
| 12 Oct 2026, 10:50 | 3,286 | +288 |
| 12 Oct 2026, 09:50 | 2,998 | +109 |
| 12 Oct 2026, 08:50 | 2,889 | first reading |
Concurrent players at each of our measurements (insert-on-change).
On the Roblox charts
#14 Up & coming#63 Top trending
Growth
| Measured (UTC) | Rank on Up & coming | Change |
|---|---|---|
| 13 Oct 2026, 04:25 | 14 | -1 |
| 13 Oct 2026, 03:25 | 15 | no change |
| 13 Oct 2026, 02:25 | 15 | no change |
| 13 Oct 2026, 01:25 | 15 | -1 |
| 13 Oct 2026, 00:25 | 16 | -3 |
| 12 Oct 2026, 23:25 | 19 | -3 |
| 12 Oct 2026, 22:25 | 22 | no change |
| 12 Oct 2026, 21:25 | 22 | -2 |
| 12 Oct 2026, 20:25 | 24 | -2 |
| 12 Oct 2026, 19:25 | 26 | first reading |
Position on Robloxβs up & coming sort over time (global/desktop). Lower is higher up the chart.
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.
Roblox recommends these alongside it
Robloxβs own βgames like thisβ rail, as we recorded it on 11 October 2026. The order is Robloxβs, not ours. Which games it points at most β
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 13 Oct 2026, 03:50 | 85 | +1 |
| 13 Oct 2026, 02:50 | 84 | no change |
| 13 Oct 2026, 01:50 | 84 | no change |
| 13 Oct 2026, 00:50 | 84 | no change |
| 12 Oct 2026, 23:50 | 84 | no change |
| 12 Oct 2026, 22:50 | 84 | no change |
| 12 Oct 2026, 21:50 | 84 | +1 |
| 12 Oct 2026, 20:50 | 83 | no change |
| 12 Oct 2026, 19:50 | 83 | no change |
| 12 Oct 2026, 18:50 | 83 | no change |
| 12 Oct 2026, 17:50 | 83 | no change |
| 12 Oct 2026, 16:50 | 83 | +1 |
| 12 Oct 2026, 15:50 | 82 | no change |
| 12 Oct 2026, 14:50 | 82 | no change |
| 12 Oct 2026, 13:50 | 82 | no change |
| 12 Oct 2026, 12:50 | 82 | no change |
| 12 Oct 2026, 11:50 | 82 | no change |
| 12 Oct 2026, 10:50 | 82 | no change |
| 12 Oct 2026, 09:50 | 82 | no change |
| 12 Oct 2026, 08:50 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.