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Prestige Tree Incremental

Prestige Tree Incremental

A Roblox experience owned by Soy Incrementals!.

SimulatorENincrementalidleprestige

Description (written by the developer; not a statement by this register)

🌳 PRESTIGE TREE INCREMENTAL🌳 🌳 22 layers to unlock 📈 Ridiculously big numbers ⚡ 200+ upgrades 🏅 68+1 milestones 🤖 Automate everything 💤 Earn while you're offline 🏆 Global leaderboards 👍 Like & ⭐ Favorite for updates! * Heavily inspired by the prestige tree by jacorb90, check out the original!

Last updated by the developer 11 Oct 2026, 05:55 UTC.

264
playing (measured 18 Oct 2026, 13:50 UTC)
41,782
lifetime visits
51%
liked (146 👍 / 139 👎)
426
favourites (10.2 per 1k visits)
3 October 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

16428422417 Oct 2026, 21:16 — 284 players17 Oct 2026, 21:50 — 258 players17 Oct 2026, 22:50 — 254 players17 Oct 2026, 23:50 — 201 players18 Oct 2026, 00:50 — 220 players18 Oct 2026, 01:50 — 205 players18 Oct 2026, 02:50 — 195 players18 Oct 2026, 03:50 — 188 players18 Oct 2026, 04:50 — 171 players18 Oct 2026, 05:50 — 164 players18 Oct 2026, 06:50 — 173 players18 Oct 2026, 07:50 — 187 players18 Oct 2026, 08:50 — 193 players18 Oct 2026, 09:50 — 222 players18 Oct 2026, 10:50 — 188 players18 Oct 2026, 11:50 — 267 players18 Oct 2026, 12:50 — 256 players18 Oct 2026, 13:50 — 264 players26417 Oct 2026, 21:1618 Oct 2026, 13:50
18 measurements taken within a single day, net -20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 146–302 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Oct 2026, 13:50264+8
18 Oct 2026, 12:50256-11
18 Oct 2026, 11:50267+79
18 Oct 2026, 10:50188-34
18 Oct 2026, 09:50222+29
18 Oct 2026, 08:50193+6
18 Oct 2026, 07:50187+14
18 Oct 2026, 06:50173+9
18 Oct 2026, 05:50164-7
18 Oct 2026, 04:50171-17
18 Oct 2026, 03:50188-7
18 Oct 2026, 02:50195-10
18 Oct 2026, 01:50205-15
18 Oct 2026, 00:50220+19
17 Oct 2026, 23:50201-53
17 Oct 2026, 22:50254-4
17 Oct 2026, 21:50258-26
17 Oct 2026, 21:16284first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Game Speed
499 R$
VIP
349 R$
Auto Upgrades
249 R$
2x Offline
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

50525117 Oct 2026, 21:16 — 50 % liked17 Oct 2026, 21:50 — 51 % liked17 Oct 2026, 22:50 — 51 % liked17 Oct 2026, 23:50 — 51 % liked18 Oct 2026, 00:50 — 51 % liked18 Oct 2026, 01:50 — 52 % liked18 Oct 2026, 02:50 — 52 % liked18 Oct 2026, 03:50 — 52 % liked18 Oct 2026, 04:50 — 52 % liked18 Oct 2026, 05:50 — 52 % liked18 Oct 2026, 06:50 — 52 % liked18 Oct 2026, 07:50 — 52 % liked18 Oct 2026, 08:50 — 52 % liked18 Oct 2026, 09:50 — 52 % liked18 Oct 2026, 10:50 — 52 % liked18 Oct 2026, 11:50 — 52 % liked18 Oct 2026, 12:50 — 51 % liked18 Oct 2026, 13:50 — 51 % liked17 Oct 2026, 21:1618 Oct 2026, 13:50
18 measurements taken within a single day, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 13:5051no change
18 Oct 2026, 12:5051-1
18 Oct 2026, 11:5052no change
18 Oct 2026, 10:5052no change
18 Oct 2026, 09:5052no change
18 Oct 2026, 08:5052no change
18 Oct 2026, 07:5052no change
18 Oct 2026, 06:5052no change
18 Oct 2026, 05:5052no change
18 Oct 2026, 04:5052no change
18 Oct 2026, 03:5052no change
18 Oct 2026, 02:5052no change
18 Oct 2026, 01:5052+1
18 Oct 2026, 00:5051no change
17 Oct 2026, 23:5051no change
17 Oct 2026, 22:5051no change
17 Oct 2026, 21:5051+1
17 Oct 2026, 21:1650first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.