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Isle 🏝️

Isle 🏝️

A Roblox experience owned by Badorkbee.

SurvivalENsurvival horrorescape roomco-op

Isle is a survival experience created on April 20, 2019. The game has accumulated 121,418,849 lifetime visits and maintains a 88% like percentage. Currently, 399 users are playing. The experience has received 595,201 favorites. It is categorized under the survival genre.

Description (written by the developer; not a statement by this register)

Brought here against your will. No one has ever escaped alive. ... Something's lurking. There has to be some way out. For the best experience, play with friends, and avoid using external guides, tutorials or wikis. Go in blind. Explore, collect journals, learn from each death, and find a way off the island. UPDATE 10.3 🏝️ Built by Bad_B0y, Scripted by treebee63, Art by swopped, Special thanks to: Nayusagi, Hapun, Jcnruad900, Paleoblosious, Fineena, BlioozDev, Xelixis, Johnny_D3pp [WARNING: EXPLOITING WILL RESULT IN UNAPPEALABLE BAN]

Last updated by the developer 30 Aug 2026, 04:39 UTC.

69
playing (measured 1 Sept 2026, 03:50 UTC)
121,858,588
lifetime visits
88%
liked (191,310 👍 / 24,994 👎)
596,519
favourites (4.9 per 1k visits)
20 April 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6942324610 August 20261 September 2026
249 measurements spanning 22 days, net -241. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 16–476 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 249
Measured (UTC)PlayersChange
1 Sept 2026, 03:5069-50
1 Sept 2026, 02:50119-9
1 Sept 2026, 01:50128-28
1 Sept 2026, 00:50156-41
31 Aug 2026, 23:50197+17
31 Aug 2026, 22:50180-21
31 Aug 2026, 21:50201+16
31 Aug 2026, 20:50185+24
31 Aug 2026, 19:50161-45
31 Aug 2026, 18:50206-18
31 Aug 2026, 17:50224no change
31 Aug 2026, 16:50224-2
31 Aug 2026, 15:50226-38
31 Aug 2026, 14:50264+51
31 Aug 2026, 13:50213-18
31 Aug 2026, 12:50231-7
31 Aug 2026, 11:50238+35
31 Aug 2026, 10:50203+14
31 Aug 2026, 09:50189+7
31 Aug 2026, 08:50182first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Panel
3,000 R$
Modifiers Pack 2
1,200 R$
Modifiers Pack 1
500 R$
Ascend
500 R$
Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Crash · other2,882,357 · 14.3% win
The Starved · other1,440,494 · 5.5% win
The Stranger · other1,011,280 · 3.2% win
The Salvage · other938,856 · 5.2% win
The Encounter · other566,878 · 2.5% win
The Air · other558,730 · 1.4% win
The Predator · other416,448 · 1.9% win
The Facility · other404,564 · 0.80% win
The Key · collection367,773 · 1.4% win
The Corrupted · other337,620 · 0.50% win
The Companion · other311,104 · 1.4% win
The Power · other308,769 · 1.0% win
The Drizzle · other293,383 · 1.4% win
The Sea · progression270,655 · 0.80% win
The Bunker · other256,205 · 2.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8821 August 20262 September 2026
250 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 250
Measured (UTC)% likedChange
2 Sept 2026, 13:0588no change
1 Sept 2026, 03:5088no change
1 Sept 2026, 02:5088no change
1 Sept 2026, 01:5088no change
1 Sept 2026, 00:5088no change
31 Aug 2026, 23:5088no change
31 Aug 2026, 22:5088no change
31 Aug 2026, 21:5088no change
31 Aug 2026, 20:5088no change
31 Aug 2026, 19:5088no change
31 Aug 2026, 18:5088no change
31 Aug 2026, 17:5088no change
31 Aug 2026, 16:5088no change
31 Aug 2026, 15:5088no change
31 Aug 2026, 14:5088no change
31 Aug 2026, 13:5088no change
31 Aug 2026, 12:5088no change
31 Aug 2026, 11:5088no change
31 Aug 2026, 10:5088no change
31 Aug 2026, 09:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

isle.fandom.com2 active editors · 28,702 edits
587 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.