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Left 2 Die [DISCONTINUED]

Left 2 Die [DISCONTINUED]

A Roblox experience owned by _Fuze Studios_.

SurvivalENLeft 4 DeadSurvival HorrorCo-op

Left 2 Die [DISCONTINUED] is a survival experience created on 2019-05-29. It has recorded 37,447,669 lifetime visits and 310,111 favorites. The game holds a 93% like percentage. Currently, 41 players are active. The title is marked as discontinued and unfinished.

Description (written by the developer; not a statement by this register)

v1.3.15 [DISCONTINUED] This game is still very unfinished (and unfortunately will remain so). This game has VIP servers, in order to use them in-game you must join your VIP Server and then when creating a lobby, set the permissions to "VIP Server". New common infected clothing done by DrLivesey. Based off the Left 4 Dead Series by Valve Contamination is originally by CoderQwerty

Last updated by the developer 31 Oct 2024, 02:12 UTC.

41
playing (measured 10 Aug 2026, 16:18 UTC)
37,447,669
lifetime visits
93%
liked (73,673 👍 / 5,595 👎)
310,872
favourites (8.3 per 1k visits)
29 May 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:1834first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Spray Paint [PC & MOBILE ONLY]
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Rehaul Tester · other1,667 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9323 August 2026 — 93 % liked2 September 2026 — 93 % liked12 September 2026 — 93 % liked22 September 2026 — 93 % liked2 October 2026 — 93 % liked12 October 2026 — 93 % liked23 August 202612 October 2026
6 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 15:1693no change
2 Oct 2026, 15:0893no change
22 Sept 2026, 15:0793no change
12 Sept 2026, 15:0693no change
2 Sept 2026, 15:0393no change
23 Aug 2026, 14:5193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.