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Longest Answer Wins [NEW QUESTIONS]

Longest Answer Wins [NEW QUESTIONS]

A Roblox experience owned by NOOBEstudios.

MinigamesENtext-based competitionsurvival mechanicssocial interaction

Longest Answer Wins [NEW QUESTIONS] is a minigame created on 2019-10-19. It currently has 82 players and 105,291 favorites. The experience has recorded 102,735,850 lifetime visits and holds a 63% like percentage. The game involves players providing the longest answer to avoid elimination.

Description (written by the developer; not a statement by this register)

✨NEW UPDATE✨ -24 new questions! -New autocorrect! -Invite friends prompt -More answers added! -Bug fixes If there are missing answers please post it in the group and I'll add it! 🧠 Get the longest answer 💥 Troll others with potion effects 🐔 Avoid getting cooked by the rising lava 🏆 Last one to survives get a win Tags: Type or Die, Longest Answer Wins, Shortest Answer Wins, Answer or Die

Last updated by the developer 20 Jun 2023, 19:03 UTC.

82
playing (measured 10 Aug 2026, 14:15 UTC)
102,735,850
lifetime visits
63%
liked (46,760 👍 / 26,978 👎)
105,510
favourites (1.0 per 1k visits)
19 October 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1592first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super VIP
300 R$
Unlock Entire Store
300 R$
Outfit Potions
200 R$
Troll Potions
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Longest Answer Wins · other23,455,436 · 80.2% win
First Win · progression10,752,706 · 46.8% win
5 Wins · progression3,814,324 · 13.9% win
10 Wins · progression1,973,440 · 7.7% win
15 Wins · progression1,238,754 · 4.7% win
25 Wins · progression611,589 · 2.4% win
40 Wins · progression267,333 · 2.4% win
50 Wins · progression165,384 · 0.80% win
60 Wins · progression106,923 · 0.60% win
70 Wins · progression70,791 · 0.40% win
80 Wins · progression48,215 · 0.30% win
90 Wins · progression33,646 · 0.00% win
100 Wins · progression24,137 · 0.10% win
110 Wins · progression17,427 · 0.20% win
120 Wins · progression12,812 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6323 August 2026 — 63 % liked2 September 2026 — 63 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:1763no change
23 Aug 2026, 13:0863first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.