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[FIX] Rarest Answer Wins! 🧠

[FIX] Rarest Answer Wins! 🧠

A Roblox experience owned by Rarest Answer Wins!.

MinigamesENtriviararity-based scoringsocial competition

Description (written by the developer; not a statement by this register)

10/7/2026 - 71,000 answers added, more everyday 🦀 100 LIKES! Use code PINCHY for a free plushie! Next goal: 250 likes!! 🧸 Tiny Troopers bundle in the shop this week! Name an animal. Easy, right? Now name one nobody else would think of. Rarer answers earn more points and dive deeper! 🛠️ Shutdown = Update!

Last updated by the developer 9 Oct 2026, 04:52 UTC.

401
playing (measured 9 Oct 2026, 09:50 UTC)
189,525
lifetime visits
51%
liked (373 👍 / 356 👎)
1,424
favourites (7.5 per 1k visits)
24 September 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

212753482.58 Oct 2026, 03:15 — 330 players8 Oct 2026, 03:50 — 325 players8 Oct 2026, 04:50 — 321 players8 Oct 2026, 05:50 — 271 players8 Oct 2026, 06:50 — 223 players8 Oct 2026, 07:50 — 216 players8 Oct 2026, 08:50 — 212 players8 Oct 2026, 09:50 — 275 players8 Oct 2026, 10:50 — 231 players8 Oct 2026, 11:50 — 245 players8 Oct 2026, 12:50 — 344 players8 Oct 2026, 13:50 — 384 players8 Oct 2026, 14:50 — 417 players8 Oct 2026, 15:50 — 431 players8 Oct 2026, 16:50 — 452 players8 Oct 2026, 17:50 — 382 players8 Oct 2026, 18:50 — 415 players8 Oct 2026, 19:50 — 491 players8 Oct 2026, 20:50 — 554 players8 Oct 2026, 21:50 — 544 players8 Oct 2026, 22:50 — 513 players8 Oct 2026, 23:50 — 391 players9 Oct 2026, 00:50 — 533 players9 Oct 2026, 01:50 — 717 players9 Oct 2026, 02:50 — 753 players9 Oct 2026, 03:50 — 704 players9 Oct 2026, 04:50 — 634 players9 Oct 2026, 05:50 — 564 players9 Oct 2026, 06:50 — 449 players9 Oct 2026, 07:50 — 440 players9 Oct 2026, 08:50 — 453 players9 Oct 2026, 09:50 — 401 players4018 Oct 2026, 03:159 Oct 2026, 09:50
32 measurements spanning 1 day, net +71. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 131–834 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 32
Measured (UTC)PlayersChange
9 Oct 2026, 09:50401-52
9 Oct 2026, 08:50453+13
9 Oct 2026, 07:50440-9
9 Oct 2026, 06:50449-115
9 Oct 2026, 05:50564-70
9 Oct 2026, 04:50634-70
9 Oct 2026, 03:50704-49
9 Oct 2026, 02:50753+36
9 Oct 2026, 01:50717+184
9 Oct 2026, 00:50533+142
8 Oct 2026, 23:50391-122
8 Oct 2026, 22:50513-31
8 Oct 2026, 21:50544-10
8 Oct 2026, 20:50554+63
8 Oct 2026, 19:50491+76
8 Oct 2026, 18:50415+33
8 Oct 2026, 17:50382-70
8 Oct 2026, 16:50452+21
8 Oct 2026, 15:50431+14
8 Oct 2026, 14:50417first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Coins!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome109,339 · 100.0% win
First Dive · progression67,993 · 100.0% win
Table Champion! · other32,577 · 100.0% win
Kraken! · collection12,005 · 40.2% win
7 Days in a Row! · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 8 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4951508 Oct 2026, 03:15 — 49 % liked8 Oct 2026, 03:50 — 49 % liked8 Oct 2026, 04:50 — 49 % liked8 Oct 2026, 05:50 — 49 % liked8 Oct 2026, 06:50 — 49 % liked8 Oct 2026, 07:50 — 50 % liked8 Oct 2026, 08:50 — 50 % liked8 Oct 2026, 09:50 — 50 % liked8 Oct 2026, 10:50 — 50 % liked8 Oct 2026, 11:50 — 50 % liked8 Oct 2026, 12:50 — 50 % liked8 Oct 2026, 13:50 — 50 % liked8 Oct 2026, 14:50 — 50 % liked8 Oct 2026, 15:50 — 50 % liked8 Oct 2026, 16:50 — 50 % liked8 Oct 2026, 17:50 — 50 % liked8 Oct 2026, 18:50 — 50 % liked8 Oct 2026, 19:50 — 50 % liked8 Oct 2026, 20:50 — 50 % liked8 Oct 2026, 21:50 — 51 % liked8 Oct 2026, 22:50 — 51 % liked8 Oct 2026, 23:50 — 51 % liked9 Oct 2026, 00:50 — 51 % liked9 Oct 2026, 01:50 — 51 % liked9 Oct 2026, 02:50 — 51 % liked9 Oct 2026, 03:50 — 51 % liked9 Oct 2026, 04:50 — 51 % liked9 Oct 2026, 05:50 — 51 % liked9 Oct 2026, 06:50 — 51 % liked9 Oct 2026, 07:50 — 51 % liked9 Oct 2026, 08:50 — 51 % liked9 Oct 2026, 09:50 — 51 % liked8 Oct 2026, 03:159 Oct 2026, 09:50
32 measurements spanning 1 day, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–51 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 32
Measured (UTC)% likedChange
9 Oct 2026, 09:5051no change
9 Oct 2026, 08:5051no change
9 Oct 2026, 07:5051no change
9 Oct 2026, 06:5051no change
9 Oct 2026, 05:5051no change
9 Oct 2026, 04:5051no change
9 Oct 2026, 03:5051no change
9 Oct 2026, 02:5051no change
9 Oct 2026, 01:5051no change
9 Oct 2026, 00:5051no change
8 Oct 2026, 23:5051no change
8 Oct 2026, 22:5051no change
8 Oct 2026, 21:5051+1
8 Oct 2026, 20:5050no change
8 Oct 2026, 19:5050no change
8 Oct 2026, 18:5050no change
8 Oct 2026, 17:5050no change
8 Oct 2026, 16:5050no change
8 Oct 2026, 15:5050no change
8 Oct 2026, 14:5050first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.