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Driving Simulator

Driving Simulator

A Roblox experience owned by Nocturne Entertainment.

RacingENopen-worldcar customizationracing

Driving Simulator is a racing experience created on 2019-11-18. It has accumulated 386,572,278 lifetime visits and 1,832,649 favorites. Currently, 116 users are playing. The game holds an 89% like percentage. It is categorized under the racing genre.

Description (written by the developer; not a statement by this register)

🏁 Drive, race, and customize the world's most iconic supercars! 🧭 Explore and jump around an open-world city! 🔥 Level up and power your way to the top of the racing world! 🛠 Programmed by Fractality. 🎨 Art and design by StuntDesigner and DieSoft.

Last updated by the developer 14 May 2026, 23:30 UTC.

81
playing (measured 21 Aug 2026, 20:54 UTC)
386,621,846
lifetime visits
89%
liked (667,039 👍 / 84,206 👎)
1,832,649
favourites (4.7 per 1k visits)
18 November 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

81838210 August 2026 — 83 players21 August 2026 — 81 players10 August 202621 August 2026
2 measurements spanning 11 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5481-2
10 Aug 2026, 14:2383first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
790 R$
Radio
179 R$
All Paints
179 R$
Incognito
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other65,109,523 · 47.2% win
VIP · other74,487 · 0.00% win
Alpha Tester · other11,046 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8921 August 2026 — 89 % liked23 August 2026 — 89 % liked2 September 2026 — 89 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 12:2289no change
23 Aug 2026, 12:2089no change
21 Aug 2026, 20:5489first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

16,977,669
YouTube views across 23 matched videos

Most-viewed match: “Perks Of Driving A Lamborghini”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 27 Aug 2026, 03:20 UTC.