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Evolution Evade TD

Evolution Evade TD

A Roblox experience owned by BoringGames Studio.

Tower defenseENtower defenseanomaliessequel promotion

Evolution Evade TD is a tower-defense experience created on 2020-02-16. The game has recorded 47,374,135 lifetime visits and 135,158 favorites. Currently, 23 users are playing. The title holds an 83% like percentage. The developer notes the game is no longer supported and directs players to the sequel, Chrono Warfare.

Description (written by the developer; not a statement by this register)

This game is no longer supported. Thanks for playing :)) Anomalies have scattered around the globe, slowly corrupting each and every aspect of the living and non living. It is your duty to place down towers to defend the land from these insecure Anomalies. Latest Update: Countdown Added The sequel to Evolution Evade, Chrono Warfare, has released! https://www.roblox.com/games/117795955884406/Chrono-Warfare

Last updated by the developer 2 Aug 2026, 23:30 UTC.

23
playing (measured 10 Aug 2026, 15:20 UTC)
47,374,135
lifetime visits
83%
liked (44,319 👍 / 8,857 👎)
135,165
favourites (2.9 per 1k visits)
16 February 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2035first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Credit Promotion
398 R$
Avatar Scaling
148 R$
Face Changer
48 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stone Era · progression656,524 · 3.0% win
Medieval Era · progression373,373 · 3.0% win
Renaissance Era · progression266,662 · 3.5% win
Modern Era · other183,458 · 1.0% win
Future Era · other130,739 · 1.5% win
All Eras · other52,530 · 3.0% win
Poseidon · other32,548 · 0.50% win
King · other22,502 · 0.00% win
Hades · other22,421 · 1.5% win
Zeus · other9,623 · 1.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8323 August 2026 — 83 % liked2 September 2026 — 83 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:3283no change
23 Aug 2026, 14:2183first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.