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Chrono Warfare Tower Defense

Chrono Warfare Tower Defense

A Roblox experience owned by BoringGames Studio.

Tower defenseENtime traveltower defenseevolution evade

Chrono Warfare Tower Defense is a tower-defense experience created on 2025-10-25. It records 5,305,487 lifetime visits and 37,089 favorites. The game maintains a 93% like percentage and currently has 1,198 players active.

Description (written by the developer; not a statement by this register)

⌛Experience a Tower Defense game throughout time! After the invention of the Time Machine, anomalous activities have been growing in numbers due to over-usage of the time machine. You have been recruited by the Time Lord in order to deal with these anomalies scattered throughout time. Venture through different time periods in human history, face off against powerful entities corrupted by time, and fight for what's right to complete your task. 🦣 Chrono Warfare is the official successor to Evolution Evade, a Tower Defense game made in 2020! (EVOLUTION EVADE IS NOT CANON TO THE STORY AND WORLD OF CHRONO WARFARE!) ⚠️Chrono Warfare is currently unfinished, and is still under development. We appreciate any feedback you have for this game; it will help us on our journey! ⌚Current playable Eras: Prehistoric Times, Ancient Civilizations.

Last updated by the developer 22 Aug 2026, 01:04 UTC.

352
playing (measured 24 Aug 2026, 23:50 UTC)
5,839,166
lifetime visits
93%
liked (15,377 👍 / 1,234 👎)
41,818
favourites (7.2 per 1k visits)
25 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1822,4841,33335210 August 202624 August 2026
77 measurements spanning 14 days, net -2,132. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 77
Measured (UTC)PlayersChange
24 Aug 2026, 23:50352+1
24 Aug 2026, 22:50351-3
24 Aug 2026, 21:50354-24
24 Aug 2026, 20:50378+14
24 Aug 2026, 19:50364-13
24 Aug 2026, 18:50377+20
24 Aug 2026, 17:50357-40
24 Aug 2026, 16:50397-9
24 Aug 2026, 15:50406+35
24 Aug 2026, 14:50371-49
24 Aug 2026, 13:50420+48
24 Aug 2026, 12:50372+44
24 Aug 2026, 11:50328+17
24 Aug 2026, 10:50311+20
24 Aug 2026, 09:50291+65
24 Aug 2026, 08:50226-4
24 Aug 2026, 07:50230+36
24 Aug 2026, 06:50194+12
24 Aug 2026, 05:50182-6
24 Aug 2026, 04:50188first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Face Changer
250 R$
Avatar Scaling
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stone Age · progression430,441 · 21.1% win
Iron Age · progression194,993 · 9.9% win
Ancient Egypt · other118,986 · 6.9% win
Ancient Rome · other93,017 · 6.0% win
The Colosseum · other43,472 · 3.3% win
Ice Age · other21,306 · 1.6% win
Ancient Carthage · other0 · 0.00% win
Dark Ages · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 202624 August 2026
77 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 77
Measured (UTC)% likedChange
24 Aug 2026, 23:5093no change
24 Aug 2026, 22:5093no change
24 Aug 2026, 21:5093no change
24 Aug 2026, 20:5093no change
24 Aug 2026, 19:5093no change
24 Aug 2026, 18:5093no change
24 Aug 2026, 17:5093no change
24 Aug 2026, 16:5093no change
24 Aug 2026, 15:5093no change
24 Aug 2026, 14:5093no change
24 Aug 2026, 13:5093no change
24 Aug 2026, 12:5093no change
24 Aug 2026, 11:5093no change
24 Aug 2026, 10:5093no change
24 Aug 2026, 09:5093no change
24 Aug 2026, 08:5093no change
24 Aug 2026, 07:5093no change
24 Aug 2026, 06:5093no change
24 Aug 2026, 05:5093no change
24 Aug 2026, 04:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.