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Chrono Warfare Tower Defense

Chrono Warfare Tower Defense

A Roblox experience owned by BoringGames Studio.

Tower defenseENtime traveltower defenseevolution evade

Chrono Warfare Tower Defense (2025) is a tower defense game on Roblox, measured at over 6 million lifetime visits. It records 95 playing now, a like rating of 93%, 46,837 favourites.

Description (written by the developer; not a statement by this register)

⌛Experience a Tower Defense game throughout time! After the invention of the Time Machine, anomalous activities have been growing in numbers due to over-usage of the time machine. You have been recruited by the Time Lord in order to deal with these anomalies scattered throughout time. Venture through different time periods in human history, face off against powerful entities corrupted by time, and fight for what's right to complete your task. 🦣 Chrono Warfare is the official successor to Evolution Evade, a Tower Defense game made in 2020! (EVOLUTION EVADE IS NOT CANON TO THE STORY AND WORLD OF CHRONO WARFARE!) ⚠️Chrono Warfare is currently unfinished, and is still under development. We appreciate any feedback you have for this game; it will help us on our journey! ⌚Current playable Eras: Prehistoric Times, Ancient Civilizations.

Last updated by the developer 22 Aug 2026, 01:04 UTC.

95
playing (measured 1 Sept 2026, 06:50 UTC)
6,073,322
lifetime visits
93%
liked (18,208 👍 / 1,470 👎)
49,172
favourites (8.1 per 1k visits)
25 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

952,4841,289.510 August 20261 September 2026
252 measurements spanning 22 days, net -2,389. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 252
Measured (UTC)PlayersChange
1 Sept 2026, 06:5095-11
1 Sept 2026, 05:50106-28
1 Sept 2026, 04:50134-29
1 Sept 2026, 03:50163+6
1 Sept 2026, 02:50157-19
1 Sept 2026, 01:50176-10
1 Sept 2026, 00:50186-18
31 Aug 2026, 23:50204+25
31 Aug 2026, 22:50179-33
31 Aug 2026, 21:50212-39
31 Aug 2026, 20:50251-27
31 Aug 2026, 19:50278+40
31 Aug 2026, 18:50238+17
31 Aug 2026, 17:50221-21
31 Aug 2026, 16:50242-7
31 Aug 2026, 15:50249+8
31 Aug 2026, 14:50241-3
31 Aug 2026, 13:50244+8
31 Aug 2026, 12:50236+9
31 Aug 2026, 11:50227first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Face Changer
250 R$
Avatar Scaling
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stone Age · progression500,423 · 11.3% win
Iron Age · progression226,862 · 5.4% win
Ancient Egypt · other141,022 · 3.7% win
Ancient Rome · other111,277 · 3.4% win
The Colosseum · other53,958 · 3.4% win
Ice Age · other27,116 · 1.3% win
Dark Ages · progression20,090 · 3.9% win
Ancient Carthage · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 202623 October 2026
258 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 258
Measured (UTC)% likedChange
23 Oct 2026, 03:0193no change
13 Oct 2026, 03:0193no change
3 Oct 2026, 03:0093no change
23 Sept 2026, 02:5393no change
13 Sept 2026, 02:5393no change
3 Sept 2026, 02:5293no change
1 Sept 2026, 06:5093no change
1 Sept 2026, 05:5093no change
1 Sept 2026, 04:5093no change
1 Sept 2026, 03:5093no change
1 Sept 2026, 02:5093no change
1 Sept 2026, 01:5093no change
1 Sept 2026, 00:5093no change
31 Aug 2026, 23:5093no change
31 Aug 2026, 22:5093no change
31 Aug 2026, 21:5093no change
31 Aug 2026, 20:5093no change
31 Aug 2026, 19:5093no change
31 Aug 2026, 18:5093no change
31 Aug 2026, 17:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
18 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.