Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[SUMMER ☀️] Defend The Train

[SUMMER ☀️] Defend The Train

A Roblox experience owned by Banded Top Hat Games.

Tower defenseENtower defensewave survivalclass-based

[SUMMER ☀️] Defend The Train is a tower-defense experience created on 2020-02-22. The game currently has 32 players online. It has accumulated 13,185,952 lifetime visits and 135,055 favorites. The title holds an 86% like percentage. Players defend a moving train from enemy waves using three distinct classes.

Description (written by the developer; not a statement by this register)

Version 0.8.1 https://devforum.roblox.com/t/log/4758881 Defend The Train is a game about defending a moving train from incoming waves of enemies using 3 classes that each have their own role. The game will go on forever until the train blows up or if all players die in a wave with the game getting progressively more difficult the longer it goes on for. This game was originally created by gombob in 2011 with the remake being made by redmiint8 to return the game into a playable state and put our own spin on the idea.

Last updated by the developer 29 Jul 2026, 19:54 UTC.

32
playing (measured 10 Aug 2026, 16:08 UTC)
13,185,952
lifetime visits
86%
liked (39,650 👍 / 6,400 👎)
135,104
favourites (10.2 per 1k visits)
22 February 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0841first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Valued Contractor
350 R$
Extra Emote Slots 2
175 R$
Extra Emote Slots
150 R$
Extra Sticker Slots 2
75 R$
Extra Sticker Slots
50 R$
Extra Loadout Slots
50 R$
Custom Music
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ratified · other760,114 · 5.1% win
6 Feet Under · other391,119 · 4.5% win
Dead On Arrival · other337,814 · 4.7% win
Welcome · welcome334,720 · 36.7% win
Top Employee · other320,972 · 2.3% win
Extermonist · other320,878 · 2.2% win
High Class · other301,675 · 2.0% win
Bandit Beater · progression68,481 · 2.2% win
Last One Standing · other55,669 · 1.1% win
Family Feud · other34,716 · 1.7% win
Quality Transportation · other29,793 · 2.5% win
Mass Destruction · other29,094 · 0.20% win
Dubious Delivery Service · other26,886 · 3.2% win
Deliss-cious Revenge · other18,160 · 0.00% win
No Laughing Matter · other17,108 · 2.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:3686no change
13 Aug 2026, 18:3586first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.