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Silhouette

Silhouette

A Roblox experience owned by Ripple Creek.

ObbyENobstacle courseshadows50 levels

Silhouette is a Roblox experience created on April 1, 2020. The game has accumulated 9,096,329 lifetime visits and 147,668 favorites. Currently, one user is playing. The title holds a 54% like percentage. No specific genre is assigned in the data.

Description (written by the developer; not a statement by this register)

Let's find a shady spot to lay our head down... Silhouette is an obstacle course game in which the goal is to remain in the shadows at all times. Can you make it past all 50 levels?

Last updated by the developer 20 Mar 2022, 14:59 UTC.

1
playing (measured 10 Aug 2026, 16:38 UTC)
9,096,329
lifetime visits
54%
liked (50,985 👍 / 42,824 👎)
147,703
favourites (16.2 per 1k visits)
1 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:383first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Completed Silhouette · progression44,492 · 4.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5413 August 2026 — 54 % liked23 August 2026 — 54 % liked2 September 2026 — 54 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 53–55 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:0254no change
23 Aug 2026, 21:0054no change
13 Aug 2026, 20:5354first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.