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[🌋] Ancient World Roleplay

[🌋] Ancient World Roleplay

A Roblox experience owned by The Roman Empire ᅠ.

RoleplayENhistoricalfaction warfareroleplay

[🌋] Ancient World Roleplay is a roleplay experience created on 2020-04-29. The game has accumulated 7,607,386 lifetime visits and 40,247 favorites. Currently, 33 users are playing. The title holds a 75% like percentage. It features historical settings including Egypt and Pompeii, allowing players to join factions such as Rome, Sparta, or Macedon for military and political gameplay.

Description (written by the developer; not a statement by this register)

Ancient World Roleplay is a large-scale historical game that takes players into the provinces of the ancient world, where the ambitions of empires and nations collide. Begin your journey in Egypt under Cleopatra’s rule or in Pompeii beneath the shadow of Mount Vesuvius, where prosperity, politics, trade, and survival all exist within one of Rome’s most iconic cities. Join major factions such as Rome, Sparta, Egypt, or Macedon and fight for power through military service, politics, trade, and influence. You may also join smaller rising factions or create your own and build it from nothing. Take part in community-driven events, wars, trials, ceremonies, and daily life as the world constantly evolves through the actions of its players. Your legacy in the ancient world begins the moment you press play.

Last updated by the developer 10 Aug 2026, 04:15 UTC.

33
playing (measured 10 Aug 2026, 14:22 UTC)
7,607,386
lifetime visits
75%
liked (15,972 👍 / 5,304 👎)
40,357
favourites (5.3 per 1k visits)
29 April 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2239first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Imperium Patronum
7,999 R$
Jupiter
2,999 R$
Venus
1,999 R$
Neptune
1,799 R$
Mars
1,799 R$
Naval Ship
1,499 R$
Merchant Ship
799 R$
Engraved Brick
399 R$
Small Merchant Ship
319 R$
Camel
299 R$
Emote Pack
299 R$
Patrician
299 R$
Emote Pack II
299 R$
Equestrian
199 R$
Plebeian
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Egypt! · welcome1,090,096 · 1.1% win
Welcome to Pompeii! · welcome91,155 · 59.2% win
You met the Emperor! · progression20,110 · 0.00% win
You survived Vesuvius! · progression2,569 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7513 August 2026 — 75 % liked23 August 2026 — 75 % liked2 September 2026 — 75 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 22:1875no change
23 Aug 2026, 22:1775no change
13 Aug 2026, 22:1675first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.