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Bleeding Blades [BETA]

Bleeding Blades [BETA]

A Roblox experience owned by Bleeding Blades.

Fighting & PvPENhistorical warfaremedieval combatmultiplayer slasher

Bleeding Blades [BETA] is a fighting-pvp Roblox experience created on 2021-06-26. It currently has 238 players online. The game has accumulated 32,401,468 lifetime visits and 265,088 favorites. It holds an 86% like percentage. The title is a multiplayer slasher set between Antiquity and Medieval times.

Description (written by the developer; not a statement by this register)

Bleeding Blades is a multiplayer first & third-person slasher which features many historical battles and characters. The game is mainly inspired by Mount & Blade but also takes cues from Blood & Iron, Mordhau, and Chivalry 2. The timeline is set between Antiquity and Medieval times, excluding gunpowder-based weaponry. BETA: This game is not complete, everything is subject to change, and you may encounter bugs, unbalanced content, and other errors. You can report issues and share feedback on our community server (check socials). Featured Battles: Battle of Thermopylae, Battle of Milvian Bridge, Siege of Orleans, Battle of the Herrings, Battle of Agincourt (more battles are planned).

Last updated by the developer 21 Aug 2026, 22:47 UTC.

133
playing (measured 21 Aug 2026, 22:50 UTC)
32,487,946
lifetime visits
86%
liked (80,932 👍 / 13,640 👎)
265,088
favourites (8.2 per 1k visits)
26 June 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

13320717010 August 2026 — 194 players21 August 2026 — 207 players21 August 2026 — 157 players21 August 2026 — 133 players10 August 202621 August 2026
4 measurements spanning 11 days, net -61. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 122–218 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 22:50133-24
21 Aug 2026, 21:50157-50
21 Aug 2026, 20:54207+13
10 Aug 2026, 15:53194first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hero Pack 1
800 R$
Cosmetic Pack 2
80 R$
Cosmetic Pack 1
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Parry the Platypus · other787,793
Achilles' heel · other400,395
Looter · collection302,606
Shieldless · other272,059
First Mark · welcome235,066
Bolted · other175,570
Brutal · other87,139
Leap of Faith · other30,732
THIS IS SPARTA! · other30,498
Bonk · other26,406
The Dauphin's Saviour · progression25,154
Apokries Symmachia · other23,078
Fortress on Wheels · other19,922
The Empire and Republic · other17,606
A Thousand Souls · other8,325

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8621 Aug 2026, 20:54 — 86 % liked21 Aug 2026, 21:50 — 86 % liked21 Aug 2026, 22:50 — 86 % liked21 Aug 2026, 20:5421 Aug 2026, 22:50
3 measurements taken within a single day. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
21 Aug 2026, 22:5086no change
21 Aug 2026, 21:5086no change
21 Aug 2026, 20:5486first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.