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[UPDATE] Zombie Uprising

[UPDATE] Zombie Uprising

A Roblox experience owned by USSF - United States Special Forces.

ShooterENsurvivalwave defenseco-op

[UPDATE] Zombie Uprising is a shooter experience created on 2020-05-02. It currently has 1,185 players. The game has accumulated 1,250,779,186 lifetime visits. It holds a 95% like percentage. There are 3,568,622 favorites recorded. The description mentions a summer update and a battle pass system.

Description (written by the developer; not a statement by this register)

July 23: THE MASSIVE SUMMER UPDATE IS OUT! July 24-31: Bug fixes, improvements 🔥 Team up with friends to survive and fight against waves of zombies! There are over 150 advanced and customizable weapons to choose from, and many unique and challenging locations! Humanity depends on you to survive the ZOMBIE UPRISING! 👍 Give the game a thumbs up and favorite if you like it! 🎁Battle Pass Earn cases, income boosts, weapons, a skin, and more! 🎮 Available on computer, mobile, tablet and console! 🔨 Update Log: http://devforum.roblox.com/t/u/564488 🌟 ROBLOX Premium members get +10% cash and points and +1,500 starting points! ⚔️ USSF members get free skins, +10% cash and points and +1,500 starting points!

Last updated by the developer 23 Aug 2026, 15:56 UTC.

631
playing (measured 4 Sept 2026, 08:50 UTC)
1,252,384,278
lifetime visits
95%
liked (1,049,195 👍 / 53,653 👎)
3,573,423
favourites (2.9 per 1k visits)
2 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

5381,335936.563110 August 20264 September 2026
323 measurements spanning 25 days, net -459. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 418–1,455 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 323
Measured (UTC)PlayersChange
4 Sept 2026, 08:50631-40
4 Sept 2026, 07:50671+30
4 Sept 2026, 06:50641+5
4 Sept 2026, 05:50636-13
4 Sept 2026, 04:50649-50
4 Sept 2026, 03:50699-31
4 Sept 2026, 02:50730-4
4 Sept 2026, 01:50734-20
4 Sept 2026, 00:50754+23
3 Sept 2026, 23:50731+63
3 Sept 2026, 22:50668+38
3 Sept 2026, 21:50630+24
3 Sept 2026, 20:50606+32
3 Sept 2026, 19:50574-44
3 Sept 2026, 18:50618no change
3 Sept 2026, 17:50618-90
3 Sept 2026, 16:50708+7
3 Sept 2026, 15:50701-144
3 Sept 2026, 14:50845-8
3 Sept 2026, 13:50853first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Legendary Skins Pack
777 R$
Double Laser Saber Gamepass
777 R$
Laser Saber Gamepass
777 R$
Premium Battle Pass (Season 15)
499 R$
Katana Gamepass
350 R$
Karambit Gamepass
299 R$
Elite Bonuses
299 R$
Starter Pack
199 R$
VIP Bonuses
150 R$
+25% Experience
99 R$
Custom Overhead Colors
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Zombie Uprising Service Badge · other258,746,061 · 82.9% win
Rookie · welcome138,887,065 · 43.0% win
Automation · other108,185,606 · 29.2% win
Battle Hardened · other58,613,493 · 17.1% win
Zombie Uprising 1 BILLION VISITS · other51,628,863 · 0.00% win
Element 115 · other41,991,204 · 12.7% win
Survivor · other41,172,265 · 18.4% win
Experienced · other11,805,283 · 4.0% win
Gladiator · other6,434,567 · 3.7% win
Perk Frenzy · other4,178,068 · 1.9% win
ZU Christmas 2020 · other3,438,416 · 0.00% win
War Hero · other2,569,356 · 1.4% win
Apocalyptic · other1,086,667 · 0.70% win
Indomitable Warrior · other893,251 · 0.80% win
Beta Tester · other637,249 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9521 August 20264 September 2026
324 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 324
Measured (UTC)% likedChange
4 Sept 2026, 08:5095no change
4 Sept 2026, 07:5095no change
4 Sept 2026, 06:5095no change
4 Sept 2026, 05:5095no change
4 Sept 2026, 04:5095no change
4 Sept 2026, 03:5095no change
4 Sept 2026, 02:5095no change
4 Sept 2026, 01:5095no change
4 Sept 2026, 00:5095no change
3 Sept 2026, 23:5095no change
3 Sept 2026, 22:5095no change
3 Sept 2026, 21:5095no change
3 Sept 2026, 20:5095no change
3 Sept 2026, 19:5095no change
3 Sept 2026, 18:5095no change
3 Sept 2026, 17:5095no change
3 Sept 2026, 16:5095no change
3 Sept 2026, 15:5095no change
3 Sept 2026, 14:5095no change
3 Sept 2026, 13:5095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

13,081,016
YouTube views across 24 matched videos

Most-viewed match: “POV: The Roblox kid is in a Zombie Apocalypse”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 23 Aug 2026, 03:20 UTC.