Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[👮] Tactical: Swat Simulator

[👮] Tactical: Swat Simulator

A Roblox experience owned by We Have Motives.

SimulatorENpolicetactical shooterroleplay

[👮] Tactical: Swat Simulator is a simulator experience created on 2026-02-27. It records 6,541 concurrent players, 134,478,561 lifetime visits, a 96% like percentage, and 258,864 favorites.

Description (written by the developer; not a statement by this register)

🚨 SWAT Simulator Play as an elite SWAT officer in a realistic police simulator focused on high-risk operations and tactical missions. Respond to dangerous situations like bank robberies, prison riots, house raids, and port takeovers. Breach buildings, clear rooms, and take down suspects in a well-paced SWAT experience. 👮 How To Play: - Join the game and select your gear and weapons from the locker. - Walk up to a mission pad to start an operation. - Complete objectives, clear the area, and stop hostile suspects. ⭐ Expect new updates every week! 🎉 Join our group and like the game to unlock $350 + 100XP.

Last updated by the developer 1 Sept 2026, 18:09 UTC.

4,128
playing (measured 4 Sept 2026, 20:50 UTC)
157,450,135
lifetime visits
96%
liked (213,381 👍 / 8,519 👎)
305,506
favourites (1.9 per 1k visits)
27 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,1258,7585,441.54,12810 August 20264 September 2026
335 measurements spanning 25 days, net +137. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,130–9,753 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 335
Measured (UTC)PlayersChange
4 Sept 2026, 20:504,128-417
4 Sept 2026, 19:504,545-282
4 Sept 2026, 18:504,827-163
4 Sept 2026, 17:504,990-310
4 Sept 2026, 16:505,300-314
4 Sept 2026, 15:505,614-286
4 Sept 2026, 14:505,900-66
4 Sept 2026, 13:505,966+333
4 Sept 2026, 12:505,633+532
4 Sept 2026, 11:505,101+774
4 Sept 2026, 10:504,327+584
4 Sept 2026, 09:503,743+300
4 Sept 2026, 08:503,443+235
4 Sept 2026, 07:503,208+241
4 Sept 2026, 06:502,967+112
4 Sept 2026, 05:502,855+36
4 Sept 2026, 04:502,819-56
4 Sept 2026, 03:502,875+17
4 Sept 2026, 02:502,858-264
4 Sept 2026, 01:503,122first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Special Forces
249 R$
FBI
225 R$
V.I.P
199 R$
K9 Dog
185 R$
Double Cash
149 R$
Double XP
99 R$
R700 [Sniper]
69 R$
Medkit
65 R$
Beanbag Shotgun
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9621 August 20264 September 2026
336 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 336
Measured (UTC)% likedChange
4 Sept 2026, 20:5096no change
4 Sept 2026, 19:5096no change
4 Sept 2026, 18:5096no change
4 Sept 2026, 17:5096no change
4 Sept 2026, 16:5096no change
4 Sept 2026, 15:5096no change
4 Sept 2026, 14:5096no change
4 Sept 2026, 13:5096no change
4 Sept 2026, 12:5096no change
4 Sept 2026, 11:5096no change
4 Sept 2026, 10:5096no change
4 Sept 2026, 09:5096no change
4 Sept 2026, 08:5096no change
4 Sept 2026, 07:5096no change
4 Sept 2026, 06:5096no change
4 Sept 2026, 05:5096no change
4 Sept 2026, 04:5096no change
4 Sept 2026, 03:5096no change
4 Sept 2026, 02:5096no change
4 Sept 2026, 01:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.