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Undertale: Judgement Day

Undertale: Judgement Day

A Roblox experience owned by Undertale: Judgement Day.

RacingENUndertale AUSans vs CharaMonster Evolution

Undertale: Judgement Day is a Roblox experience in the racing genre, created on May 6, 2020. The game has recorded 64,572,439 lifetime visits and 147,116 favorites. Currently, 71 players are active. The experience holds an 82% like percentage. It features gameplay involving humans fighting monsters with progression systems for weapons and souls.

Description (written by the developer; not a statement by this register)

Undertale: Judgement Day is a Sans vs. Chara type game. A team of humans fights against one monster and try to defeat them. Players can collect wins to buy new monsters, weapons, souls, and armors to become more powerful. You can also buy monsters and level them up through an evolution system to make them become very powerful. Thanks for playing! Owners: TomatoTrap/WeegeeEZ Credits to Toby, the creator of Undertale Credits to all AU owners and music composers Warning: This game contains bright, flashing lights

Last updated by the developer 6 Jul 2026, 03:01 UTC.

71
playing (measured 10 Aug 2026, 15:32 UTC)
64,572,439
lifetime visits
82%
liked (65,140 👍 / 14,160 👎)
147,152
favourites (2.3 per 1k visits)
6 May 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3267first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flowey Fun Pack
800 R$
Large Donation
500 R$
RED
500 R$
Evolution Aftertale
400 R$
Evolution Dust
300 R$
Medium Donation
100 R$
Small Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Christmas 2020 · other61,413 · 0.00% win
Reset · other56,351 · 0.90% win
Christmas 2021 · other38,063 · 0.00% win
Icicle(Christmas 2023) · other30,930 · 0.00% win
Spare · other28,481 · 0.00% win
??? · other23,879 · 0.00% win
No More Deals · other22,650 · 0.00% win
TimeParadox · other21,397 · 0.60% win
Tears In The Rain · other19,315 · 0.50% win
sansposter · other16,585 · 0.40% win
SuddenChanges · other15,811 · 0.00% win
April Fools 2022 · other15,328 · 0.00% win
Christmas 2022 · other14,630 · 0.00% win
Halloween2021 · other12,866 · 0.00% win
Halloween2023 · other11,499 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

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