SCP-096 [Demonstration]
A Roblox experience owned by [SCP Demonstrations].
HorrorENhorrorSCP Foundationroleplay
SCP-096 [Demonstration] is a horror experience created on 2020-05-12. The game records 1176 concurrent players, 80,605,733 lifetime visits, and 45,873 favorites. It maintains a 76% like percentage. The experience allows exploration and interaction with the SCP entity without specific objectives. Updates include pathfinding adjustments and gamepass changes in 2025 and 2026.
Description (written by the developer; not a statement by this register)
Check out my other SCP games: https://www.roblox.com/games/5024177503/SCP-106-Demonstration https://www.roblox.com/games/5018203835/SCP-173-Demonstration ABOUT: This is a demonstration and there are no objectives. Feel free to explore the map, interact with the SCP, or roleplay with others! CHANGELOG: - Fixed Boombox (7/24/2026) - Changed Invincibility gamepass to Speed gamepass (7/24/2025) - 096 will now pathfind even through doors (6/14/2025) CREDITS: Thanks to Brutez_BrightBeat, Elg0n, and stackybeats for some of the models!
Last updated by the developer 4 Sept 2026, 02:30 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 08:50 | 254 | +2 |
| 4 Sept 2026, 07:50 | 252 | +19 |
| 4 Sept 2026, 06:50 | 233 | +55 |
| 4 Sept 2026, 05:50 | 178 | -26 |
| 4 Sept 2026, 04:50 | 204 | -24 |
| 4 Sept 2026, 03:50 | 228 | -43 |
| 4 Sept 2026, 02:50 | 271 | -34 |
| 4 Sept 2026, 01:50 | 305 | -16 |
| 4 Sept 2026, 00:50 | 321 | +26 |
| 3 Sept 2026, 23:50 | 295 | -47 |
| 3 Sept 2026, 22:50 | 342 | +13 |
| 3 Sept 2026, 21:50 | 329 | +38 |
| 3 Sept 2026, 20:50 | 291 | -34 |
| 3 Sept 2026, 19:50 | 325 | -75 |
| 3 Sept 2026, 18:50 | 400 | +41 |
| 3 Sept 2026, 17:50 | 359 | -61 |
| 3 Sept 2026, 16:50 | 420 | -60 |
| 3 Sept 2026, 15:50 | 480 | +72 |
| 3 Sept 2026, 14:50 | 408 | +4 |
| 3 Sept 2026, 13:50 | 404 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 08:50 | 77 | no change |
| 4 Sept 2026, 07:50 | 77 | no change |
| 4 Sept 2026, 06:50 | 77 | no change |
| 4 Sept 2026, 05:50 | 77 | no change |
| 4 Sept 2026, 04:50 | 77 | no change |
| 4 Sept 2026, 03:50 | 77 | no change |
| 4 Sept 2026, 02:50 | 77 | no change |
| 4 Sept 2026, 01:50 | 77 | no change |
| 4 Sept 2026, 00:50 | 77 | no change |
| 3 Sept 2026, 23:50 | 77 | no change |
| 3 Sept 2026, 22:50 | 77 | no change |
| 3 Sept 2026, 21:50 | 77 | no change |
| 3 Sept 2026, 20:50 | 77 | no change |
| 3 Sept 2026, 19:50 | 77 | no change |
| 3 Sept 2026, 18:50 | 77 | no change |
| 3 Sept 2026, 17:50 | 77 | no change |
| 3 Sept 2026, 16:50 | 77 | no change |
| 3 Sept 2026, 15:50 | 77 | no change |
| 3 Sept 2026, 14:50 | 77 | no change |
| 3 Sept 2026, 13:50 | 77 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.