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FREGGY

FREGGY

A Roblox experience owned by NeoCraft.

HorrorENhorrorsurvivalFNAF

FREGGY is a horror experience created on 2020-06-02. It has accumulated 29,002,148 lifetime visits and 199,305 favorites. Currently, 12 players are active. The experience holds a 73% like percentage.

Description (written by the developer; not a statement by this register)

#fnaf

Last updated by the developer 7 Dec 2025, 12:38 UTC.

12
playing (measured 10 Aug 2026, 14:30 UTC)
29,002,148
lifetime visits
73%
liked (33,016 👍 / 12,109 👎)
199,505
favourites (6.9 per 1k visits)
2 June 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:306first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Faz-Coins
99 R$
2x Freddy Chance
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ready for Freddy · other1,443,463 · 27.4% win
Completed FNaF 1 · progression239,583 · 13.0% win
SAW · other129,421 · 3.3% win
Completed FNaF 2 · progression98,854 · 9.3% win
Chapter 3 · progression65,525 · 4.3% win
Chapter 4 · progression60,864 · 4.6% win
KreekCraft · other44,143 · 1.5% win
Chapter 5 · progression28,693 · 4.6% win
PRO BAGDE · other656 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7323 August 2026 — 73 % liked2 September 2026 — 73 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:4873no change
23 Aug 2026, 15:3573first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.