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Fredbear (Teddy)

Fredbear (Teddy)

A Roblox experience owned by Fredbear's Friends!.

HorrorENsurvival horrorasymmetric multiplayerpuzzle

Fredbear (Teddy) is a horror experience created on 2020-12-26. It has accumulated 27,370,678 lifetime visits and 44,973 favorites. Currently, 52 users are playing. The game holds a 77% like percentage. It is categorized under the horror genre.

Description (written by the developer; not a statement by this register)

Fredbear is an asymmetric multiplayer survival horror game. Warning: This game contains flashing lights & slight jumpscares Join "Fredbear's Friends!" group for updates! ❤️ After moving, strange events begin to occur that do not allow you to sleep peacefully. Search for keys, complete puzzles to uncover the whole story! If you enjoy this game, please give it a thumbs up 👍 and favorite ⭐. 📖 Credits: https://devforum.roblox.com/t/1338944 tags: fredbear, teddy, piggy, granny, fnaf, carnival, freddy, circus, freggy 💔 Thank you all for supporting Fredbear, but that's the end of the story!

Last updated by the developer 6 Oct 2024, 19:46 UTC.

52
playing (measured 10 Aug 2026, 20:31 UTC)
27,370,678
lifetime visits
77%
liked (5,842 👍 / 1,723 👎)
45,530
favourites (1.7 per 1k visits)
26 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:3158first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Puzzle Pieces
199 R$
x2 Fredbear Chance
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Fredbear! · welcome6,004,651 · 55.9% win
First Death · progression658,271 · 45.3% win
Chapter Five · progression254,203 · 3.7% win
Complete Pizzeria · progression243,433 · 5.6% win
Chapter Three · progression235,380 · 1.6% win
I said closed. · other229,592 · 6.4% win
Complete your first map! · progression207,572 · 9.9% win
Chapter Four · progression85,899 · 1.7% win
Complete Forgotten Pizzeria · progression80,058 · 2.7% win
Complete House · collection78,197 · 3.8% win
Badge 4 · other0 · 0.00% win
Badge 3 · other0 · 0.00% win
Badge 5 · other0 · 0.00% win
Badge 8 · other0 · 0.00% win
Badge 7 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7723 August 2026 — 77 % liked2 September 2026 — 77 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:0077no change
23 Aug 2026, 15:4677first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.