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Sacrifice Sanctuary

Sacrifice Sanctuary

A Roblox experience owned by ZELZ.

AdventureENbattle royalecompetitionlevel progression

Sacrifice Sanctuary is an adventure experience created on 2020-07-27. It currently has 71 players. The game has accumulated 141,860,721 lifetime visits. It holds a 70% like percentage. There are 509,504 favorites recorded for this title.

Description (written by the developer; not a statement by this register)

Compete against 11 other contestants in a deadly competition to live and be the one to walk away free from the Sacrifice Sanctuary. 🩸 Compete in many different types of competitions 👑 Win daily matches to unlock exclusive crowns and streak rewards 💀 Reach Level 5 to enter the Basement Battle mode 💰 Earn Zips from every challenge and spend them in the shop Join the ZELZ Roblox group and community server for updates about development and related news!

Last updated by the developer 17 Jun 2026, 19:49 UTC.

71
playing (measured 10 Aug 2026, 14:36 UTC)
141,860,721
lifetime visits
70%
liked (115,068 👍 / 49,323 👎)
509,763
favourites (3.6 per 1k visits)
27 July 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:36113first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
Unlimited Skulls
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beginner's Luck · welcome2,519,329 · 6.1% win
Competitor · other334,921 · 0.70% win
Advanced Contestant · other75,197 · 0.20% win
Major Threat · other31,108 · 0.20% win
You Met Zelnus! · other6,700 · 0.00% win
Professional Contestant · other1,684 · 0.10% win
Ultimate Competitor · other388 · 0.00% win
Beast · other101 · 0.00% win
God · other41 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7023 August 2026 — 70 % liked2 September 2026 — 70 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 12:5370no change
23 Aug 2026, 12:5170first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.