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🐍 The Snakes

🐍 The Snakes

A Roblox experience owned by Jambe Games.

Social & hangoutENsocial deductionamong us clonevoting mechanic

The Snakes is a social-hangout experience created on 2024-05-05. It has accumulated 5,316,785 lifetime visits and 15,285 favorites. The game holds an 82% like percentage. Currently, zero users are playing. The experience involves identifying and voting out snakes among guests.

Description (written by the developer; not a statement by this register)

Identify the snakes among the guests and vote them out. If all the snakes are eliminated, you win, but if even one snake remains, they win. ⚠️If you are caught exploiting or personally attacking another player, you will be temporarily or even permanently banned from The Snakes. Please remember to be respectful to each other.⚠️ Roles Explained 🧍 GUESTS: Normal players who need to vote out all the Snakes from the game. 🐍 SNAKES: Committing murder at night, sabotaging the guests during tasks, but trying to blend in with the others during the day, so they don't get voted out. Other Icons ⚠️ These are incomplete tasks. ✅ These are tasks you have completed. 🛡️ These are shield chests, which may contain a shield. ⚡ These are switches to reactivate a sabotaged task. Like, follow, and subscribe for important news updates and potentially free codes for future items in the shop.

Last updated by the developer 26 Feb 2026, 07:36 UTC.

0
playing (measured 10 Aug 2026, 15:38 UTC)
5,316,785
lifetime visits
82%
liked (3,891 👍 / 879 👎)
15,439
favourites (2.9 per 1k visits)
5 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3837first reading

Concurrent players at each of our measurements (insert-on-change).

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Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

818281.514 August 2026 — 82 % liked24 August 2026 — 82 % liked3 September 2026 — 82 % liked13 September 2026 — 82 % liked23 September 2026 — 82 % liked3 October 2026 — 82 % liked13 October 2026 — 81 % liked23 October 2026 — 82 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 01:1782+1
13 Oct 2026, 01:1681-1
3 Oct 2026, 01:1582no change
23 Sept 2026, 01:0882no change
13 Sept 2026, 01:0782no change
3 Sept 2026, 01:0682no change
24 Aug 2026, 01:0582no change
14 Aug 2026, 01:0482first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.