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Climb 1,000 Stairs

Climb 1,000 Stairs

A Roblox experience owned by VezStudios.

ObbyENparkourcollectionphysics

Climb 1,000 Stairs is an obby experience created on September 17, 2020. The game currently has 1,701 players online. It has accumulated 722,770,829 lifetime visits and 14,569,901 favorites. The title holds a 68% like percentage. The description mentions upcoming updates, star-based item purchases, fast cars, animal badges, and ragdoll mechanics.

Description (written by the developer; not a statement by this register)

Welcome to the original Climb 1,000 Stairs! UPDATE COMING SOON 🧗 Climb 1,000 Stairs 🌟 Earn Stars To Buy Items 🚗 New Fast Cars 🐱 Collect And Find Animal Badges! 😵‍💫 RAGDOLL

Last updated by the developer 2 Sept 2026, 10:52 UTC.

1,980
playing (measured 2 Sept 2026, 22:50 UTC)
728,395,158
lifetime visits
68%
liked (110,313 👍 / 52,625 👎)
15,081,196
favourites (20.7 per 1k visits)
17 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9584,0932,525.51,98010 August 20262 September 2026
292 measurements spanning 23 days, net +223. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 488–4,563 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 292
Measured (UTC)PlayersChange
2 Sept 2026, 22:501,980+172
2 Sept 2026, 21:501,808+175
2 Sept 2026, 20:501,633+90
2 Sept 2026, 19:501,543-85
2 Sept 2026, 18:501,628-102
2 Sept 2026, 17:501,730-6
2 Sept 2026, 16:501,736-242
2 Sept 2026, 15:501,978-279
2 Sept 2026, 14:502,257-508
2 Sept 2026, 13:502,765-133
2 Sept 2026, 12:502,898+93
2 Sept 2026, 11:502,805+203
2 Sept 2026, 10:502,602+424
2 Sept 2026, 09:502,178+208
2 Sept 2026, 08:501,970+231
2 Sept 2026, 07:501,739-53
2 Sept 2026, 06:501,792-73
2 Sept 2026, 05:501,865-266
2 Sept 2026, 04:502,131-351
2 Sept 2026, 03:502,482first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PUMPKIN CARPET
800 R$
RAINBOW CARPET
400 R$
IRON HAMMER
400 R$
STAIRS TELEPORT
80 R$
MORPH GUN
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME256,170,221 · 100.0% win
1,000 Steps · progression139,116,276 · 97.1% win
YOU FOUND MS.SUSHI · collection43,254,850 · 31.0% win
5,000 Steps · other35,699,894 · 13.4% win
10,000 Steps · other16,319,411 · 3.8% win
YOU FOUND MR.BONES · secret13,035,013 · 6.5% win
YOU FOUND MS.VAMPY · collection6,627,154 · 2.7% win
25,000 Steps · progression4,617,474 · 0.60% win
50,000 Steps · progression1,471,763 · 0.20% win
100,000 Steps · progression353,641 · 0.00% win
1,000,000 Steps · progression1,598 · 0.00% win
250,000 Steps · progression1 · 0.00% win
500,000 Steps · progression0 · 0.00% win
2,000,000 Steps · progression0 · 0.00% win
3,000,000 Steps · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6821 August 20262 September 2026
292 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 292
Measured (UTC)% likedChange
2 Sept 2026, 22:5068no change
2 Sept 2026, 21:5068no change
2 Sept 2026, 20:5068no change
2 Sept 2026, 19:5068no change
2 Sept 2026, 18:5068no change
2 Sept 2026, 17:5068no change
2 Sept 2026, 16:5068no change
2 Sept 2026, 15:5068no change
2 Sept 2026, 14:5068no change
2 Sept 2026, 13:5068no change
2 Sept 2026, 12:5068no change
2 Sept 2026, 11:5068no change
2 Sept 2026, 10:5068no change
2 Sept 2026, 09:5068no change
2 Sept 2026, 08:5068no change
2 Sept 2026, 07:5068no change
2 Sept 2026, 06:5068no change
2 Sept 2026, 05:5068no change
2 Sept 2026, 04:5068no change
2 Sept 2026, 03:5068first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

16,072,786
YouTube views across 25 matched videos

Most-viewed match: “Can LANKYBOX Climb 1000 STAIRS In ROBLOX?! (IMPOSSIBLE!)”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 19 Aug 2026, 03:20 UTC.