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Climb 1,000 Stairs

Climb 1,000 Stairs

A Roblox experience owned by Climb Team.

ObbyENstair climbingbadges

Climb 1,000 Stairs is an obby experience created on September 17, 2020. The game currently has 1,701 players online. It has accumulated 722,770,829 lifetime visits and 14,569,901 favorites. The title holds a 68% like percentage. The description mentions upcoming updates, star-based item purchases, fast cars, animal badges, and ragdoll mechanics.

Description (written by the developer; not a statement by this register)

Welcome to the original Climb 1,000 Stairs! UPDATE COMING SOON 🧗 Climb 1,000 Stairs 🌟 Earn Stars To Buy Items 🚗 New Fast Cars 🐱 Collect And Find Animal Badges! 😵‍💫 RAGDOLL

Last updated by the developer 25 Oct 2026, 05:55 UTC.

1,313
playing (measured 25 Oct 2026, 23:50 UTC)
744,308,389
lifetime visits
68%
liked (111,921 👍 / 52,910 👎)
16,307,695
favourites (21.9 per 1k visits)
17 September 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8355,7783,306.51,3135 October 202625 October 2026
500 measurements spanning 21 days, net +47. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–6,519 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
25 Oct 2026, 23:501,313+20
25 Oct 2026, 22:501,293-32
25 Oct 2026, 21:501,325-89
25 Oct 2026, 20:501,414-276
25 Oct 2026, 19:501,690-211
25 Oct 2026, 18:501,901-86
25 Oct 2026, 17:501,987-178
25 Oct 2026, 16:502,165+3
25 Oct 2026, 15:502,162-179
25 Oct 2026, 14:502,341+67
25 Oct 2026, 13:502,274+109
25 Oct 2026, 12:502,165+104
25 Oct 2026, 11:502,061+209
25 Oct 2026, 10:501,852+155
25 Oct 2026, 09:501,697-61
25 Oct 2026, 08:501,758+44
25 Oct 2026, 07:501,714-7
25 Oct 2026, 06:501,721-24
25 Oct 2026, 05:501,745-5
25 Oct 2026, 04:501,750first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PUMPKIN CARPET
800 R$
RAINBOW CARPET
400 R$
IRON HAMMER
400 R$
MORPH GUN
80 R$
STAIRS TELEPORT
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME262,710,775 · 100.0% win
1,000 Steps · progression142,737,394 · 97.1% win
YOU FOUND MS.SUSHI · collection43,338,911 · 37.3% win
5,000 Steps · other36,228,636 · 14.6% win
10,000 Steps · other16,482,918 · 4.6% win
YOU FOUND MR.BONES · secret13,051,655 · 7.5% win
YOU FOUND MS.VAMPY · collection6,633,912 · 3.0% win
25,000 Steps · progression4,645,085 · 0.70% win
50,000 Steps · progression1,478,973 · 0.10% win
100,000 Steps · progression355,425 · 0.00% win
1,000,000 Steps · progression1,682 · 0.00% win
250,000 Steps · progression1,673 · 0.00% win
500,000 Steps · progression462 · 0.00% win
2,000,000 Steps · progression79 · 0.00% win
3,000,000 Steps · progression53 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6821 August 202625 October 2026
1544 measurements spanning 65 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1544
Measured (UTC)% likedChange
25 Oct 2026, 23:5068no change
25 Oct 2026, 22:5068no change
25 Oct 2026, 21:5068no change
25 Oct 2026, 20:5068no change
25 Oct 2026, 19:5068no change
25 Oct 2026, 18:5068no change
25 Oct 2026, 17:5068no change
25 Oct 2026, 16:5068no change
25 Oct 2026, 15:5068no change
25 Oct 2026, 14:5068no change
25 Oct 2026, 13:5068no change
25 Oct 2026, 12:5068no change
25 Oct 2026, 11:5068no change
25 Oct 2026, 10:5068no change
25 Oct 2026, 09:5068no change
25 Oct 2026, 08:5068no change
25 Oct 2026, 07:5068no change
25 Oct 2026, 06:5068no change
25 Oct 2026, 05:5068no change
25 Oct 2026, 04:5068first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

16,072,786
YouTube views across 25 matched videos

Most-viewed match: “Can LANKYBOX Climb 1000 STAIRS In ROBLOX?! (IMPOSSIBLE!)”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 19 Aug 2026, 03:20 UTC.

Reddit buzz

14 posts found over the last year.

Top post: “how did 5 people manage to get a-1000 yesterday?” — 192 upvotes, 81 comments in r/doors_roblox.