Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[NEW TRACK] Formula Apex Racing

[NEW TRACK] Formula Apex Racing

A Roblox experience owned by Project:Apex.

RacingENFormula RacingCar SimulationTime Trial

[NEW TRACK] Formula Apex Racing is a racing experience created on 2020-11-19. It currently has 1,263 players. The game has accumulated 158,586,749 lifetime visits and 356,958 favorites. It maintains an 88% like percentage.

Description (written by the developer; not a statement by this register)

Push the limits and set record breaking lap times whilst you outmanoeuvre your competition. Upgrade your cars with high tech cutting edge components to get the upper hand and leave your rivals in the dust. Immerse yourself in the roaring engines of iconic cars, adorned with legendary liveries of Formula racing's greatest drivers and teams. With over 140 liveries you're sure to find the perfect homage to your favourite racing legends. Race across 13 of the world's most renowned circuits alongside 3 of our own, designed to challenge the most skilled drivers. Are you ready to become the greatest racing champion? 🏆 Tags: Formula Racing, Formula, Racing, Motorsport, Apex, Formula Apex, Formula, Project Apex, Project Formula Apex, Formula Project Apex, One, 1, Racing , Race , Race Cars , Racer , Car , Rally , Vehicle , Simulation , Simulator

Last updated by the developer 28 Aug 2026, 14:09 UTC.

464
playing (measured 4 Sept 2026, 05:50 UTC)
160,625,165
lifetime visits
88%
liked (133,316 👍 / 18,816 👎)
360,025
favourites (2.2 per 1k visits)
19 November 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3221,257789.546410 August 20264 September 2026
320 measurements spanning 25 days, net -752. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 182–1,397 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 320
Measured (UTC)PlayersChange
4 Sept 2026, 05:50464+78
4 Sept 2026, 04:50386-44
4 Sept 2026, 03:50430-22
4 Sept 2026, 02:50452-6
4 Sept 2026, 01:50458+30
4 Sept 2026, 00:50428+15
3 Sept 2026, 23:50413-31
3 Sept 2026, 22:50444+10
3 Sept 2026, 21:50434-35
3 Sept 2026, 20:50469-41
3 Sept 2026, 19:50510-180
3 Sept 2026, 18:50690-60
3 Sept 2026, 17:50750-18
3 Sept 2026, 16:50768+54
3 Sept 2026, 15:50714-99
3 Sept 2026, 14:50813-46
3 Sept 2026, 13:50859+44
3 Sept 2026, 12:50815+130
3 Sept 2026, 11:50685+287
3 Sept 2026, 07:50398first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2023 Cars
700 R$
2022 Cars
599 R$
2016 Cars
399 R$
AROWCAR
335 R$
FormulaB
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Formula Apex! · welcome21,220,575 · 42.7% win
HUGO Silverstone Challenge 2025 · other209,308 · 0.00% win
HUGO Mexico Challenge · other108,209 · 0.00% win
HUGO CHALLENGE · other19,678 · 0.00% win
HUGO Britain Challenge · other17,479 · 0.00% win
HUGO Las Vegas Challenge · other7,799 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8821 August 20264 September 2026
318 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 318
Measured (UTC)% likedChange
4 Sept 2026, 05:5088no change
4 Sept 2026, 04:5088no change
4 Sept 2026, 03:5088no change
4 Sept 2026, 02:5088no change
4 Sept 2026, 01:5088no change
4 Sept 2026, 00:5088no change
3 Sept 2026, 23:5088no change
3 Sept 2026, 22:5088no change
3 Sept 2026, 21:5088no change
3 Sept 2026, 20:5088no change
3 Sept 2026, 19:5088no change
3 Sept 2026, 18:5088no change
3 Sept 2026, 17:5088no change
3 Sept 2026, 16:5088no change
3 Sept 2026, 15:5088no change
3 Sept 2026, 14:5088no change
3 Sept 2026, 13:5088no change
3 Sept 2026, 12:5088no change
3 Sept 2026, 11:5088no change
3 Sept 2026, 07:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.