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Wild Heart Stables

Wild Heart Stables

A Roblox experience owned by Wild Heart Stables.

SimulatorENhorse ridingopen worldfarming

Wild Heart Stables is a simulator experience created on 2020-12-17. It currently has 93 players and 43,359,644 lifetime visits. The game holds a 75% like percentage and 79,199 favorites.

Description (written by the developer; not a statement by this register)

New game early access: https://www.roblox.com/share?code=7869af3c2c4ac64eb8655834fdc061b0&type=ExperienceDetails&stamp=1762539379947 Content is generally suitable for all ages. It contains a open world for you to explore with an option of many horses to ride and many areas to check out. A gorgeous barn and amazing arenas to ride in!

Last updated by the developer 20 Jan 2026, 17:23 UTC.

93
playing (measured 10 Aug 2026, 15:20 UTC)
43,359,644
lifetime visits
75%
liked (26,224 👍 / 8,734 👎)
79,631
favourites (1.8 per 1k visits)
17 December 2020
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:2062first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
Spawn Horse Anywhere
149 R$
Name Horses
99 R$
Poses
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7523 August 2026 — 75 % liked2 September 2026 — 75 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:3775no change
23 Aug 2026, 14:3375first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.