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[⛩️BLEACH] Anime Fighters

[⛩️BLEACH] Anime Fighters

A Roblox experience owned by [B:S] Anime Fighters.

SimulatorESanime IPidle collector

[⛩️BLEACH] Anime Fighters is a simulator experience created on 2021-01-25. It has accumulated 1,331,783,246 lifetime visits and 1,567,076 favorites. Currently, 1,250 users are playing. The game holds a 93% like percentage.

Description (written by the developer; not a statement by this register)

🗺️ Explora y sé el primero en descubrir un luchador secreto. 👊 ¡Recoge y entrena a los luchadores más fuertes! 🌲 Descubre nuevos mundos, con nuevos luchadores en cada uno! ✨ Las posibilidades son infinitas!

Last updated by the developer 26 Oct 2026, 05:15 UTC.

1,152
playing (measured 26 Oct 2026, 10:50 UTC)
1,335,180,098
lifetime visits
93%
liked (1,151,850 👍 / 86,948 👎)
1,566,363
favourites (1.2 per 1k visits)
25 January 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8392,4831,6611,1525 October 202626 October 2026
500 measurements spanning 21 days, net -818. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 592–2,730 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 10:501,152+34
26 Oct 2026, 09:501,118-35
26 Oct 2026, 08:501,153-61
26 Oct 2026, 07:501,214-52
26 Oct 2026, 06:501,266-22
26 Oct 2026, 05:501,288-136
26 Oct 2026, 04:501,424-128
26 Oct 2026, 03:501,552-71
26 Oct 2026, 02:501,623-46
26 Oct 2026, 01:501,669+1
26 Oct 2026, 00:501,668-130
25 Oct 2026, 23:501,798+5
25 Oct 2026, 22:501,793-73
25 Oct 2026, 21:501,866-110
25 Oct 2026, 20:501,976-114
25 Oct 2026, 19:502,090-74
25 Oct 2026, 18:502,164-71
25 Oct 2026, 17:502,235+55
25 Oct 2026, 16:502,180+10
25 Oct 2026, 15:502,170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Backpack
1,299 R$
Passive Luck
999 R$
Grimoire Luck
999 R$
+1 Passive Spin
720 R$
Vault Slots
720 R$
Double Passive Slots
720 R$
Auto Attack
499 R$
x2 Aura Luck
499 R$
2x Drops
450 R$
Big Vault Slots
450 R$
Half Cooldown
399 R$
Mega Relic Backpack
350 R$
Relic Backpack
200 R$
Instant Passive Spin
199 R$
Sprint
26 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

World 1 · progression59,100,530 · 9.9% win
World 2 · progression21,289,246 · 3.6% win
World 3 · progression14,152,113 · 3.0% win
World 4 · progression10,301,800 · 2.8% win
World 5 · progression8,313,874 · 2.6% win
First Secret · secret6,821,927 · 0.70% win
World 6 · progression6,511,600 · 2.5% win
World 7 · progression5,656,275 · 2.4% win
World 8 · progression4,993,148 · 2.3% win
World 9 · progression4,331,584 · 2.2% win
World 10 · progression3,884,506 · 2.2% win
World 11 · progression3,557,544 · 2.2% win
World 12 · progression3,315,508 · 2.2% win
World 133,089,871 · 2.2% win
World 14 · progression2,863,359 · 2.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 202626 October 2026
1555 measurements spanning 66 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1555
Measured (UTC)% likedChange
26 Oct 2026, 10:5093no change
26 Oct 2026, 09:5093no change
26 Oct 2026, 08:5093no change
26 Oct 2026, 07:5093no change
26 Oct 2026, 06:5093no change
26 Oct 2026, 05:5093no change
26 Oct 2026, 04:5093no change
26 Oct 2026, 03:5093no change
26 Oct 2026, 02:5093no change
26 Oct 2026, 01:5093no change
26 Oct 2026, 00:5093no change
25 Oct 2026, 23:5093no change
25 Oct 2026, 22:5093no change
25 Oct 2026, 21:5093no change
25 Oct 2026, 20:5093no change
25 Oct 2026, 19:5093no change
25 Oct 2026, 18:5093no change
25 Oct 2026, 17:5093no change
25 Oct 2026, 16:5093no change
25 Oct 2026, 15:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

428,505
YouTube views across 22 matched videos

Most-viewed match: “New INFUSED Demonic [ Empty Space ]!! Anime Fighters Simulator”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 23 Aug 2026, 03:20 UTC.

Reddit buzz

11 posts found over the last year.

Top post: “Fellas! im planning a huge fight animation once current one im making is done, and i wanna include you guys! :D” — 127 upvotes, 179 comments in r/RobloxAvatars.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
16 October 2026
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9 October 2026
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2 October 2026
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25 September 2026
Roblox entity thumbnail
18 September 2026
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4 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.