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Aeronautica

Aeronautica

A Roblox experience owned by Aeronautica Community.

SimulatorENflight simulatoreconomy simulationopen world

Aeronautica is a simulator experience created on 2021-04-06. It currently has 217 players. The game has accumulated 23,453,077 lifetime visits, 140,412 favorites, and an 83% like percentage.

Description (written by the developer; not a statement by this register)

Train, Buy, Fly - Aeronautica is an open-world flight simulator with economy elements where the goal is entirely up to you. Earn money by completing unique jobs or flights between distant islands and continents. You can even create an airline for you and your friends to join! Train and earn licenses to unlock exciting new vehicles. Customize and maintain your vehicles as you work your way up from the smallest ultralights to the world’s largest airliners like the Airbus A380 Superjumbo. In Aeronautica you can explore: > ✈️ 800+ unique vehicles in 10 different classes to unlock. Ranging from airliners to ultralights, and fighter jets to boats > 🛫 210+ airports and heliports, ranging from dirt runways to large international airports > 💸 Custom player-run airlines for you and your friends > 📈 Fluctuating player-driven markets where you can sell your acquired aircraft and parts > 🎨 Customizable liveries and vehicles > ⛈️ Dynamic weather

Last updated by the developer 21 Jun 2026, 09:49 UTC.

96
playing (measured 10 Sept 2026, 03:50 UTC)
23,681,216
lifetime visits
83%
liked (41,814 👍 / 8,696 👎)
142,189
favourites (6.0 per 1k visits)
6 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9629019310 August 202610 September 2026
462 measurements spanning 30 days, net -167. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–319 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 462
Measured (UTC)PlayersChange
10 Sept 2026, 03:5096-49
10 Sept 2026, 02:50145-13
10 Sept 2026, 01:50158-16
10 Sept 2026, 00:50174+33
9 Sept 2026, 23:50141+5
9 Sept 2026, 22:50136-21
9 Sept 2026, 21:50157+2
9 Sept 2026, 20:50155-23
9 Sept 2026, 19:50178-10
9 Sept 2026, 18:50188+9
9 Sept 2026, 17:50179no change
9 Sept 2026, 16:50179no change
9 Sept 2026, 15:50179+6
9 Sept 2026, 14:50173+14
9 Sept 2026, 13:50159-6
9 Sept 2026, 12:50165+14
9 Sept 2026, 11:50151+17
9 Sept 2026, 10:50134+12
9 Sept 2026, 09:50122+11
9 Sept 2026, 08:50111first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Large Donation
1,000 R$
Medium Donation
250 R$
Small Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Start of a Journey · welcome4,094,334 · 40.8% win
Alpha Tester · other4,094,138 · 40.9% win
Licensed Pilot · other224,092 · 2.4% win
Novice Pilot · progression152,937 · 1.2% win
More than one engine · other107,687 · 0.70% win
Competent Pilot · other98,003 · 0.50% win
Jet Power! · other89,352 · 0.80% win
No runway needed · other49,003 · 0.60% win
Seasoned Pilot · progression45,323 · 0.60% win
Into the stratrosphere! · progression28,688 · 0.30% win
Seabound · other21,689 · 0.10% win
Lighter than air · other20,299 · 0.40% win
Circumnavigation · progression16,318 · 0.10% win
Lifting off · other14,125 · 0.40% win
Proficient Pilot · other9,898 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8313 August 202622 October 2026
467 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 467
Measured (UTC)% likedChange
22 Oct 2026, 16:3783no change
12 Oct 2026, 16:3683no change
2 Oct 2026, 16:3483no change
22 Sept 2026, 16:3283no change
12 Sept 2026, 16:3183no change
10 Sept 2026, 03:5083no change
10 Sept 2026, 02:5083no change
10 Sept 2026, 01:5083no change
10 Sept 2026, 00:5083no change
9 Sept 2026, 23:5083no change
9 Sept 2026, 22:5083no change
9 Sept 2026, 21:5083no change
9 Sept 2026, 20:5083no change
9 Sept 2026, 19:5083no change
9 Sept 2026, 18:5083no change
9 Sept 2026, 17:5083no change
9 Sept 2026, 16:5083no change
9 Sept 2026, 15:5083no change
9 Sept 2026, 14:5083no change
9 Sept 2026, 13:5083first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

aeronautica.fandom.com4 active editors · 4,389 edits
435 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.

Icon history

Roblox entity thumbnail
16 October 2026
Roblox entity thumbnail
11 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.