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BFB Roleplay II (REGULAR Beta!)

BFB Roleplay II (REGULAR Beta!)

A Roblox experience owned by BFB Roleplay II.

RoleplayENBattle For Dream IslandRoleplayBeta

BFB Roleplay II (REGULAR Beta!) is a roleplay experience created on 2021-04-17. It has accumulated 10,722,652 lifetime visits and 26,621 favorites. Currently, 29 users are playing. The game holds a 92% like percentage. It serves as a sequel to BFB 3D Roleplay, allowing users to roleplay characters from the Battle For Dream Island series.

Description (written by the developer; not a statement by this register)

CHECK OUT OUR PLAYTEST GAME FOR THE UPCOMING UPDATE: https://www.roblox.com/games/116521147646947 THE GAME IS CURRENTLY IN BETA!!!! Welcome to BFB Roleplay II! The sequel to BFB 3D Roleplay. Roleplay with many of your favorite characters throughout the entire Battle For Dream Island series! You can host your own shows or compete in them, or remake scenes from the show! one day

Last updated by the developer 25 Jun 2026, 21:36 UTC.

29
playing (measured 10 Aug 2026, 16:45 UTC)
10,722,652
lifetime visits
92%
liked (8,859 👍 / 766 👎)
26,893
favourites (2.5 per 1k visits)
17 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:4537first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10000 Robux Donation
10,000 R$
1000 Robux Donation
1,000 R$
500 Robux Donation
500 R$
100 Robux Donation
100 R$
50 Robux Donation
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

✨🎃Halloween Event 2023!🎃✨ · other26,652 · 0.00% win
✨🥚Easter Event🥚✨ · social983 · 0.00% win
? · other215 · 0.00% win
Climb · progression48 · 0.00% win
Batter Brutality · collection0 · 0.00% win
The Horrors · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:5292no change
23 Aug 2026, 19:5192no change
13 Aug 2026, 19:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.