Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[0.7] ObjectVerse - BFDI, II RPs

[0.7] ObjectVerse - BFDI, II RPs

A Roblox experience owned by ObjectWorks.

RoleplayENObject ShowsRoleplayFan IP

ObjectVerse - BFDI, II RPs is a roleplay experience created on January 23, 2025. The game currently has 273 players online and has accumulated 6,072,908 lifetime visits. It holds 15,635 favorites and maintains a 96% like percentage. The description highlights its status as a large OSC role-playing game featuring various character options and world events.

Description (written by the developer; not a statement by this register)

Welcome to ObjectVerse! Play as hundreds of different characters, explore several unique locations, collect special badges, and survive world events. ObjectVerse is home to the largest OSC role-playing game on the platform. 🌍 Join the group for a coin multiplier! Check out our socials for sneak peeks. 🤑 Current shows: AB, ANOSIMBIB, BFCM, BFDI/TPOT, BFDI26, BFPINCODE, BFTROR, BOTO, BURNER, FOURPOINT, II, ITFT, KFC, LOTS, MOSS, OBC, OC, OFA, OI, OM, ONE, OO, OR, ORBIT, OSO, OS87, OTA, OTOM, OU, PAS, PPT2, SACRI, TDOS, THANOS, TMOS, TNM, WOAS

Last updated by the developer 24 Aug 2026, 19:24 UTC.

359
playing (measured 24 Aug 2026, 21:50 UTC)
6,259,374
lifetime visits
96%
liked (7,595 👍 / 324 👎)
16,045
favourites (2.6 per 1k visits)
23 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

10948929935910 August 202624 August 2026
75 measurements spanning 14 days, net +50. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–546 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 75
Measured (UTC)PlayersChange
24 Aug 2026, 21:50359+4
24 Aug 2026, 20:50355+74
24 Aug 2026, 19:50281-9
24 Aug 2026, 18:50290+24
24 Aug 2026, 17:50266+19
24 Aug 2026, 16:50247+21
24 Aug 2026, 15:50226-6
24 Aug 2026, 14:50232-20
24 Aug 2026, 13:50252+21
24 Aug 2026, 12:50231+39
24 Aug 2026, 11:50192+7
24 Aug 2026, 10:50185-1
24 Aug 2026, 09:50186+43
24 Aug 2026, 08:50143+14
24 Aug 2026, 07:50129-3
24 Aug 2026, 06:50132+23
24 Aug 2026, 05:50109-16
24 Aug 2026, 04:50125-28
24 Aug 2026, 03:50153-90
24 Aug 2026, 02:50243first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Airplane!
1,999 R$
VIP
199 R$
2X Coins
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome471,538 · 20.5% win
The First of 1000's · collection321,888 · 14.7% win
Switch It Up! · other140,332 · 9.0% win
EJECTED · other64,586 · 3.6% win
Limited Power · other48,297 · 2.9% win
Safety Net · other37,150 · 2.1% win
Visitor · welcome35,449 · 1.3% win
Just a Sketch · other34,192 · 1.8% win
It's Time. · other31,440 · 2.0% win
Five Stars, Zero Bites · other31,219 · 1.6% win
The End. · progression28,769 · 3.8% win
Welcome Back · welcome25,756 · 0.90% win
Purifying Blue Essence · other25,594 · 2.2% win
Freeze Tag · other22,331 · 1.2% win
Metalmorphosis · other19,824 · 1.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 202624 August 2026
76 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 76
Measured (UTC)% likedChange
24 Aug 2026, 21:5096no change
24 Aug 2026, 20:5096no change
24 Aug 2026, 19:5096no change
24 Aug 2026, 18:5096no change
24 Aug 2026, 17:5096no change
24 Aug 2026, 16:5096no change
24 Aug 2026, 15:5096no change
24 Aug 2026, 14:5096no change
24 Aug 2026, 13:5096no change
24 Aug 2026, 12:5096no change
24 Aug 2026, 11:5096no change
24 Aug 2026, 10:5096no change
24 Aug 2026, 09:5096no change
24 Aug 2026, 08:5096no change
24 Aug 2026, 07:5096no change
24 Aug 2026, 06:5096no change
24 Aug 2026, 05:5096no change
24 Aug 2026, 04:5096no change
24 Aug 2026, 03:5096no change
24 Aug 2026, 02:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.