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[0.7] ObjectVerse - BFDI, II RPs

[0.7] ObjectVerse - BFDI, II RPs

A Roblox experience owned by ObjectWorks.

RoleplayENObject ShowsRoleplayFan IP

ObjectVerse - BFDI, II RPs is a roleplay experience created on January 23, 2025. The game currently has 273 players online and has accumulated 6,072,908 lifetime visits. It holds 15,635 favorites and maintains a 96% like percentage. The description highlights its status as a large OSC role-playing game featuring various character options and world events.

Description (written by the developer; not a statement by this register)

Welcome to ObjectVerse! Play as hundreds of different characters, explore several unique locations, collect special badges, and survive world events. ObjectVerse is home to the largest OSC role-playing game on the platform. 🌍 Join the group for a coin multiplier! Check out our socials for sneak peeks. 🤑 Current shows: AB, ANOSIMBIB, BFCM, BFDI/TPOT, BFDI26, BFPINCODE, BFTROR, BOTO, BURNER, FOURPOINT, II, ITFT, KFC, LOTS, MOSS, OBC, OC, OFA, OI, OM, ONE, OO, OR, ORBIT, OSO, OS87, OTA, OTOM, OU, PAS, PPT2, SACRI, TDOS, THANOS, TMOS, TNM, WOAS

Last updated by the developer 10 Sept 2026, 03:54 UTC.

91
playing (measured 10 Sept 2026, 08:50 UTC)
6,649,164
lifetime visits
96%
liked (8,553 👍 / 359 👎)
18,474
favourites (2.8 per 1k visits)
23 January 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

91658374.510 August 202610 September 2026
467 measurements spanning 31 days, net -218. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 6–743 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 467
Measured (UTC)PlayersChange
10 Sept 2026, 08:5091-28
10 Sept 2026, 07:50119no change
10 Sept 2026, 06:50119-9
10 Sept 2026, 05:50128-15
10 Sept 2026, 04:50143-38
10 Sept 2026, 03:50181-23
10 Sept 2026, 02:50204-99
10 Sept 2026, 01:50303-66
10 Sept 2026, 00:50369-12
9 Sept 2026, 23:50381+30
9 Sept 2026, 22:50351-6
9 Sept 2026, 21:50357+68
9 Sept 2026, 20:50289+32
9 Sept 2026, 19:50257+84
9 Sept 2026, 18:50173-36
9 Sept 2026, 17:50209+33
9 Sept 2026, 16:50176+9
9 Sept 2026, 15:50167+7
9 Sept 2026, 14:50160-29
9 Sept 2026, 13:50189first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Airplane!
1,999 R$
VIP
199 R$
2X Coins
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome526,235 · 17.4% win
The First of 1000's · collection360,221 · 12.0% win
Switch It Up! · other163,663 · 7.9% win
EJECTED · other73,023 · 1.8% win
Limited Power · other57,123 · 2.5% win
Safety Net · other42,388 · 1.8% win
Visitor · welcome39,122 · 1.1% win
Just a Sketch · other37,889 · 1.2% win
The End. · progression37,444 · 2.6% win
Five Stars, Zero Bites · other35,538 · 2.0% win
It's Time. · other35,469 · 1.1% win
Purifying Blue Essence · other31,771 · 2.4% win
Welcome Back · welcome28,438 · 1.1% win
Freeze Tag · other25,570 · 0.80% win
Metalmorphosis · other22,909 · 0.80% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9614 August 202623 October 2026
473 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 473
Measured (UTC)% likedChange
23 Oct 2026, 00:1996no change
13 Oct 2026, 00:1896no change
3 Oct 2026, 00:1896no change
23 Sept 2026, 00:1796no change
13 Sept 2026, 00:1696no change
10 Sept 2026, 08:5096no change
10 Sept 2026, 07:5096no change
10 Sept 2026, 06:5096no change
10 Sept 2026, 05:5096no change
10 Sept 2026, 04:5096no change
10 Sept 2026, 03:5096no change
10 Sept 2026, 02:5096no change
10 Sept 2026, 01:5096no change
10 Sept 2026, 00:5096no change
9 Sept 2026, 23:5096no change
9 Sept 2026, 22:5096no change
9 Sept 2026, 21:5096no change
9 Sept 2026, 20:5096no change
9 Sept 2026, 19:5096no change
9 Sept 2026, 18:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.