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LootQuest

LootQuest

A Roblox experience owned by Studio Not Found.

RacingENRPGSword FightingLoot Collection

LootQuest is a racing experience created on April 24, 2021. The game has accumulated 17,348,777 lifetime visits and 119,582 favorites. Currently, 8 players are active. The title holds a 91% like percentage. The description highlights sword collection, boss battles, and weapon fusion mechanics within dangerous zones.

Description (written by the developer; not a statement by this register)

⚔️ LootQuest ⚔️ Collect powerful swords, defeat epic bosses, and discover rare loot on your journey to become stronger. Battle through dangerous zones packed with enemies, fuse your swords into stronger weapons, and chase the super rare Secret swords hidden throughout the game. Complete quests, earn Diamonds, and keep upgrading as you unlock tougher areas and bigger rewards. 🔥 Rare swords 💥 Stronger fusions 👑 Tough bosses 💎 Free rewards Use code WELCOME for 200 FREE Diamonds! 🐞 Bugs or issues? Post them on the group wall. 🔄 Shutdown = Update/Fix

Last updated by the developer 28 Mar 2026, 11:10 UTC.

8
playing (measured 10 Aug 2026, 15:23 UTC)
17,348,777
lifetime visits
91%
liked (60,680 👍 / 5,940 👎)
119,476
favourites (6.9 per 1k visits)
24 April 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:235first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Secret Luck
799 R$
Unlimited Retrievals
499 R$
2x Rune Luck
399 R$
2x Diamonds
349 R$
2x Exp
299 R$
Auto Fuse
249 R$
Infinite Shard Storage
239 R$
2x Coins
199 R$
2x Health Regen
139 R$
Infinite Stamina
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Player · other3,213,998 · 0.00% win
Pre-Alpha Player · welcome155,442 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked12 September 2026 — 91 % liked22 September 2026 — 91 % liked2 October 2026 — 91 % liked12 October 2026 — 91 % liked13 August 202612 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Oct 2026, 17:4791no change
2 Oct 2026, 17:4691no change
22 Sept 2026, 17:4591no change
12 Sept 2026, 17:3691no change
2 Sept 2026, 17:3491no change
23 Aug 2026, 17:1791no change
13 Aug 2026, 17:0691first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

lootquest.fandom.com1 active editors · 529 edits
32 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.