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[NIRC] Neutron Inc Reactor Core

[NIRC] Neutron Inc Reactor Core

A Roblox experience owned by Neutron Inc.

SimulatorENsimulationsci-fico-op

[NIRC] Neutron Inc Reactor Core is a simulator experience created on 2021-05-12. It currently has 8 players. The game has accumulated 1,361,923 lifetime visits and 13,401 favorites. User engagement metrics show an 83% like percentage. The description indicates gameplay involves operating a nuclear reactor, performing maintenance, and exploring an underground facility to prevent meltdown.

Description (written by the developer; not a statement by this register)

Welcome to Neutron Inc Reactor Core (NIRC). Operate the nuclear reactor to generate power, do maintenance tasks, explore the deep underground facility and more. If the core becomes too unstable it can reach a point of no return and enter in meltdown, you can still shutdown it if you manage to lower the reactor temperature low enough.

Last updated by the developer 10 Aug 2026, 14:47 UTC.

8
playing (measured 10 Aug 2026, 16:22 UTC)
1,361,923
lifetime visits
83%
liked (3,417 👍 / 678 👎)
13,444
favourites (9.9 per 1k visits)
12 May 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:222first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Raiders Access (Warhead)
350 R$
Supporter
150 R$
Double Coated Hazmat Suit
120 R$
Teleportation Device
120 R$
Carry More Matter
100 R$
Roleplay Tools
90 R$
Core Tablet
80 R$
Power Coil
75 R$
Speed Coil
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visited the Facility · other589,550 · 100.0% win
Reactor Startup · progression238,099 · 49.2% win
Reactor Meltdown · progression115,726 · 28.1% win
Reactor Shutdown Failure · progression52,619 · 7.0% win
Reactor Stall · other48,929 · 3.5% win
Reactor Refuel · other48,909 · 19.0% win
FSDP Explosion · other38,062 · 20.4% win
Reactor Shutdown · progression29,141 · 11.2% win
Entered the Horizon Portal · progression27,721 · 11.2% win
FSDP Detonation Cancellation · other9,806 · 0.00% win
Rare Startup Music · other6,845 · 0.70% win
Met the CEO ! · social3,652 · 0.00% win
Shutdown Last Way · progression865 · 0.00% win
??? · other48 · 0.00% win
Reactor Startup Failure · other47 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 13:0683no change
14 Aug 2026, 13:0583first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.