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(UPD) Cars Physics Drive

(UPD) Cars Physics Drive

A Roblox experience owned by Zerito's Squad.

SimulatorENvehicle physicsdriving simulatorsoft body physics

(UPD) Cars Physics Drive is a simulator experience created on 2021-07-08. It currently has 64 players and 58,159,659 lifetime visits. The game holds 133,040 favorites and a 67% like percentage. It features soft body physics and vehicles by TrollFaceGaming and RealGrivilio.

Description (written by the developer; not a statement by this register)

Cars Physics Drive is a car simulator developed and published by Tiger's Squad! for all platforms. Has unique soft body physics. Some vehicles made by TrollFaceGaming and RealGrivilio UPDATE LOG: 4 NEW PACKS NEW PHYSICS SOFT BODY UPDATE! 2 NEW MAPS! FIXED MAJOR BUGS NO LAG NOW! Rally Map by twinger Shut Down = Update, there may be a few bugs in the game. Cars Physics Drive 2 RELEASED: https://www.roblox.com/games/93706192583405/Cars-Physics-Drive-2 tags: beamgdrive, cars, suspension, vehicle, test, stunt, drag, offroad, drift, roleplay, crash, derby, drive, update

Last updated by the developer 5 Jun 2026, 07:17 UTC.

64
playing (measured 10 Aug 2026, 14:01 UTC)
58,159,659
lifetime visits
67%
liked (25,612 👍 / 12,703 👎)
133,360
favourites (2.3 per 1k visits)
8 July 2021
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0129first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

JDM Cars
115 R$
Motorcycle & Bike
95 R$
Police Car
75 R$
Meme Cars
69 R$
BRICK Vehicles
50 R$
Drone
43 R$
Boombox
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome9,581,533 · 88.6% win
MEET THE OWNER · other536 · 0.00% win
MEET THE CO OWNER · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6723 August 2026 — 67 % liked2 September 2026 — 67 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:0667no change
23 Aug 2026, 14:0267first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.